106
Dressed to Deceive
Main story quest #36, level 19. 106th of 173 in play order.
Steps
- Speak with the locals while garbed in a
weathered shepherd's tunic and a pair of
weathered shepherd's slops. - Speak with Thancred
. - Speak with Thancred
while garbed in a
weathered shepherd's tunic and a pair of
weathered shepherd's slops. - Speak with Minfilia
at the Waking Sands.
Journal
- Isembard
wants to help you identify and apprehend the false priest. - Thancred
suggests that the two of you pose as impoverished souls in order to ensnare the false priest. By way of laying the foundation for this plan, you must first make it known that vagrants have newly arrived at Camp Drybone. Don a
weathered shepherd's tunic and a pair of
weathered shepherd's slops, and beg the residents of the camp for work. - You have made a sufficient nuisance of yourself to draw the attention of the false priest. Report back to Thancred
. - It would seem that the poor have established a commune by a pond north of Sandgate, to the east of Camp Drybone. Owing to its isolation, Thancred
believes it an ideal place for kidnappers to do their work. Don your disguise once more, and rendezvous with Thancred at said pond. - The false priest turns out to be none other than Ungust
, the obnoxious merchant whom you first found preying upon a refugee woman in Ul'dah. The man reveals that he has been abducting people at the behest of the Amalj'aa. Take this knowledge back to Minfilia
, who awaits at the Waking Sands in Vesper Bay. - Praising your investigative work, Minfilia
tells you that an encounter with the Amalj'aa is inevitable. Be prepared to answer the call to arms when the time comes.
Hidden
Characters 9

Ungust is nowhere to be seen as this quest begins.
What you know from earlier quests 3
- #97 Into a Copper Hell: He accuses a poor refugee woman of stealing dodo meat and sneers at refugees. He offers to spare her if she serves him "in whatever capacity" he wants. He sets his bodyguards on you. When witnesses say she bought it, he backs down.
- #102 What Poor People Think: Ungust angrily recognizes you as the adventurer who threatened him in Ul'dah. Born in Drybone and raised in the Golden Bazaar, he brags about tricking locals into hard labor. He shrugs off the disappearances, saying the missing simply moved away.
- #103 A Proper Burial: Thancred
says he spoke with Ungust many times, and sees some truth in the idea that the commonfolk tell secrets only to those who serve the gods.

Thancred is at Camp Drybone with Isembard
, looking for a way to catch the false priest.What you know from earlier quests 6
- #97 Into a Copper Hell: Thancred has watched you since you left Ul'dah and praises your work as envoy and your selflessness, though the rescue was a happy accident. Thancred asks about your visions, knows a woman with the same talent, and invites you to join the Scions.
- #99 The Scions of the Seventh Dawn: In one version of this scene, you come at Thancred's request, and Tataru
is startled to hear the name. - #100 A Wild Rose by Any Other Name: Thancred is an Archon, a charming bard, and the Scions' man in Ul'dah. He explains the caravan robbery and the missing people, which point to the Amalj'aa, worshipers of the primal Ifrit. He sends you to Isembard
at Camp Drybone. - #103 A Proper Burial: Thancred meets Isembard
at Camp Drybone. He spoke with Ungust
many times. He suspects Sister Ourcen
, since people confess to her behind closed doors. Ourcen heard he took offense at the lichkeeper Marques, and he thinks he has seen that face before. - #104 For the Children: Isembard
says Ourcen's
risky search for an orphan's keepsake is not the kind of evil deed Thancred would have them believe. - #105 Amalj'aa Wrong Places: Thancred admits his suspicion of Ourcen
was misplaced. While following her, he tracked a band of Amalj'aa to their camp, but he asks you to search inside. He finds the
leaflet badly written and thinks the culprit poses as a priest.

Minfilia waits at the Waking Sands in Vesper Bay for news of the investigation.
What you know from earlier quests 3
- #99 The Scions of the Seventh Dawn: She welcomes you home after five years, as Louisoix
said. The Scions protect Eorzea from the primals, godlike beings. Your power, the Echo, shows people's pasts and lets you understand any speech. She has it too, asks your help, and shares the password "wild rose." - #100 A Wild Rose by Any Other Name: Minfilia welcomes you to the Scions and introduces its leaders. She thinks people forget you because of the power Louisoix
used to save your life. She asks you to lead an investigation into crimes in Ul'dah that may involve a primal, a godlike being. - #101 Unsolved Mystery: Isembard
says Minfilia names the Amalj'aa as the culprits behind the disappearances, so he advises you to look into them first.
- #99 The Scions of the Seventh Dawn: She welcomes you home after five years, as Louisoix

Isembard wants to help catch the false priest, but has seen nothing unusual at Camp Drybone.
What you know from earlier quests 6
- #100 A Wild Rose by Any Other Name: Isembard has no official title, but the camp's people look to him to lead. Minfilia
sent word that you were coming and warned him about the Amalj'aa. He gives his word to help bring the victims home safely. - #101 Unsolved Mystery: Isembard says the Amalj'aa murdered visitors to the Church of Saint Adama Landama. He asks you to bring back the bodies for a proper burial and thanks you. He feels the Amalj'aa cannot be acting alone and suspects another hand.
- #102 What Poor People Think: Isembard sends you to Ungust
with a
note, calling him rough but the man who knows the locals best. He is not surprised Ungust was little help. He thinks the commonfolk speak freely only to their gods, so the clergy may know something. - #103 A Proper Burial: Isembard trusts you to carry an embalmed body to the church for burial, and thanks you for it. When Thancred
names Sister Ourcen
as a suspect, Isembard is shocked and cannot believe she could do it. - #104 For the Children: Isembard admits Ourcen
often visits the Golden Bazaar alone and talks to children. He sends you to a boy she likes. Hearing she risked her life for an orphan's ring, he is sure she is innocent and offers her a room at the inn. - #105 Amalj'aa Wrong Places: Isembard is glad he reserved the room, since Ourcen
was hurt worse than she said. He sends you to Thancred
. Hearing the culprit poses as a priest, he is shocked, but glad the case moves forward, and vows to stay watchful.
- #100 A Wild Rose by Any Other Name: Isembard has no official title, but the camp's people look to him to lead. Minfilia

Knerl is one of the locals at Camp Drybone.

Swaenhylt is a preacher at Camp Drybone who teaches about Azeyma.

Aurildis is one of the locals at Camp Drybone, busy with work.

Ermegarde works at a shop at Camp Drybone that stocks only the finest wares.

Adelstan is at Camp Drybone, in the middle of telling a story.
What happens in this quest spoilers for this quest
- Ungust
is the false priest. To spare the Golden Bazaar from raids, he dealt with the Amalj'aa, leaking crystal shipment times from the Nanawa Mines and luring the poor to them. He admits the coin was good and blames you or the gods. - Thancred
plans for you both to pose as poor vagrants. At the pond north of Sandgate he unmasks the false priest as Ungust
. He scorns Ungust for trading lives for coin, questions him, and stays to learn more while you report to Minfilia
. - Minfilia
: Thancred
sends you to report to Minfilia. She praises your work and says only the Amalj'aa know where the abducted were taken. She fears blood must be spilled before this is over. - Isembard
fears more innocents may fall victim. He admits he is useless in battle, but he gives you and Thancred
old, smelly, stained clothes for your disguise. He lends you another set if you lose them. - Knerl
takes you for a refugee when you wear rags, says the Immortal Flames have no work or coin for your kind, and tells you to go. To an adventurer, Knerl is friendly and hopes for help keeping the peace. - Swaenhylt
preaches about Azeyma, the Warden, keeper of the sun and goddess of inquiry. Seeing you in rags, Swaenhylt urges you to open your heart to the goddess. To an adventurer, Swaenhylt promises true fulfillment. - Aurildis
is annoyed when you beg in rags, says being poor gives no right to pester people, and tells you to stay with your own kind by the muddy pond. - Ermegarde
greets you politely, but on seeing your rags says the wares are very expensive and suggests you rejoin your fellows at the pond north of Sandgate. To an adventurer, Ermegarde points to the counter. - Adelstan
tells you, in rags, that there are no openings and to leave so the story can go on. To an adventurer, Adelstan boasts of the best hot meals around.
Dialogue 66 lines
Accepting the quest
I see... You have done well to uncover the truth. My thanks for the report.
As Thancred
said, we must ascertain where the abducted were taken...and none but the Amalj'aa know the answer.
Suffice it to say they will not willingly part with this information. I fear blood will be spilled before all is said and done.
I'm afraid I have not seen any unusual activity. Nor have any at this camp given me cause to doubt them. But unless we can identify the culprit, and soon, more innocents will fall victim...
- DE Theoretisch käme fast jeder im Camp hier in Frage ... ‘In theory, almost anyone here in the camp could be the one...’ English says no one at the camp has given him cause for doubt; German says almost anyone there could be the culprit.
- JA 一度気になると、誰も彼も怪しく見える……。 ‘Once it starts to bother you, everyone looks suspicious...’ English says no one at the camp has given him cause for doubt; Japanese says everyone now looks suspicious.
Our suspect has been posing as a priest, using leaflets bearing false promises to lure the poor. Let [name] and me serve like with like by posing as impoverished souls in need of succor.
Ah, I dare to hope that this will yield us the answers we seek. It will be a dangerous undertaking, but you two are more than capable of looking after yourselves.
I'm next to useless in a battle, but I can supply the garments for the disguise. These old tunics and slops should serve your needs, so long as you don't mind the smell and the stains.
Listen, [name]. So as to lay the foundation for our little ploy, we must make it widely known that more vagrants have arrived at camp and are desperate for coin.
Speak with the locals while garbed in a
weathered shepherd's tunic and a pair of
weathered shepherd's slops.
Hmph, another refugee, by the looks of you. The Immortal Flames have neither work nor coin for your like. Begone, and see to it you don't make a nuisance of yourself.
Ah, an adventurer. You are welcome at Camp Drybone, friend. I hope we can rely on your aid to preserve the peace in the area.
I preach the teachings of Azeyma, the Warden. Hast thou come to partake of the honey of Her wisdom?
- DE Höre mich, Ungläubige/Ungläubiger! ‘Hear me, unbeliever!’ English introduces herself as a preacher of Azeyma with an invitation; German addresses you as an unbeliever.
Azeyma is keeper of the sun and goddess of inquiry. All is laid bare beneath the light of Her divine countenance. Open thy heart to this light, needy child, and thou shalt want for naught till the end of days!
- FR Azeyma est la gardienne du soleil et la Déesse de la justice. ‘Azeyma is the keeper of the sun and the Goddess of justice.’ English calls Azeyma the goddess of inquiry; French calls her the goddess of justice.
- DE In aller Herrlichkeit strahlt sie und wird dich reinwaschen von deinen Sünden! ‘She shines in all her glory and will wash you clean of your sins!’ English asks you to open your heart to her light; German promises she will wash away your sins.
- JA 日神アーゼマ様に過去の悪行を懺悔せよ! ‘Unto the sun goddess Lady Azeyma, confess thy past misdeeds!’ English asks you to open your heart to her light; Japanese demands you confess your past misdeeds.
Azeyma is keeper of the sun and goddess of inquiry. All is laid bare beneath the light of Her divine countenance. Open thy heart to this light, adventurer, and thou shalt know true fulfillment!
Gods, not again... Look, being poor doesn't give you the right to pester whomsoever you like. Why don't you keep with your own kind out by that muddy pond of yours at Drybone?
If you don't mind, I'm rather busy at the moment. Go and find someone else to pester.
- DE Einen schönen Abend/Tag noch! ‘Have a nice evening/day!’ English tells you to go pester someone else; German wishes you a nice day after mistaking you for a refugee.
...Oh. I...don't believe there is. I'm afraid our wares are very expensive. Mayhap you should rejoin your fellows out at the pond north of Sandgate.
- DE Ein dreckiger Flüchtling wie du hat hier nichts verloren! ‘A filthy refugee like you has no business here!’ English politely says the wares are very expensive; German calls you a filthy refugee with no business there.
We stock only the finest wares. If you wish to make a purchase, our attendant at the counter will be glad to serve you.
Looking for work, you say? Sorry, but we don't have any openings. Now, get out of here so I can finish my story.
- DE Verschwinde, du verscheuchst mir die Braut noch mit deinem Gestank! ‘Get lost, you'll scare off my girl with your stench!’ English wants you gone so he can finish his story; German says your stench will scare off his girl.
You've got a hunger, adventurer? Then you've come to the right place. You won't find better hot meals for malms around.
- DE Ihr Abenteurer solltet lieber mal ein paar von den Amalj'aa unschädlich machen, statt hier am Tresen rumzulungern. ‘You adventurers ought to put a few of the Amalj'aa out of action instead of loafing around here at the counter.’ English welcomes the hungry adventurer; German tells adventurers to fight Amalj'aa instead of loitering at the counter.
- JA この付近はアマルジャ族が多いからな。 ‘There are a lot of Amalj'aa around these parts, you see.’ English boasts of the best hot meals for malms around; Japanese warns that many Amalj'aa are nearby.
Speak with Thancred
.
I want you to don the old garments Isembard
has lent us, and beg for work around the camp. Before long, the false priest should catch wind and approach us.
Speak with Thancred
while garbed in a
weathered shepherd's tunic and a pair of
weathered shepherd's slops.
You have quite a knack for being a nuisance, [name]. The camp is abuzz with talk of newly arrived vagrants.
And though we were unable to attract our wayward transgressor, we were able to learn that the poor have a commune by the pond north of Sandgate, to the east of here. The eyes of the authorities do not reach that place─rather ideal for spiriting away hapless souls.
Let us go there and wait for the kindly priest to come and offer us aid and comfort. Needless to say you'll need to remain in disguise.
- DE Noch einen Korb in diesem Monat könnte ich nicht vertragen. ‘I couldn't bear another rejection this month.’ English reminds you to stay in disguise; German jokes he could not bear another rejection this month.
Speak with Minfilia
at the Waking Sands.
A fine evening/day for catching false priests, wouldn't you say?
- JA さて、ニセ司祭に乗せられてやろうじゃないか。 ‘Well then, let's let ourselves be taken in by the false priest.’ English quips about a fine day for catching false priests; Japanese jokes about letting the false priest fool them.
Hm? Why aren't you wearing the lovely soiled garments Isembard
gave you? Dressed as you are, our quarry will sense that something is amiss before he's within nabbing distance.
In case you've accidentally disposed of the tunic and slops, you'll need to ask Isembard
for another set.
You look absolutely smashing, [name]─positively dressed for deception. All that's left, then, is to wait for our quarry to appear.
???: Oh, you poor, unfortunate souls. This is no way for men to live. No way at all.
- DE Seid auch ihr ohne Brot und Lohn? ‘Are you, too, without bread and wages?’ English laments that this is no way for men to live; German asks whether they are without bread and wages.
- JA もしや、あなたは職を探しているのではないですか? ‘Could it be that you are looking for work?’ English laments that this is no way for men to live; Japanese asks whether you are looking for work.
???: Be at ease, child, for I mean you no harm. I am a priest of the Order of Nald'thal, and I come to offer you succor.
???: This leaflet bears the teachings of Nald. Trust to them, and they will surely set you free from the shackles of penury!
Hmmm... A tempting offer, but I'm afraid I must decline...
- DE Diese unleserliche Schrift ... ‘This leaflet... This illegible handwriting... Ha, there is no doubt!’ English feigns politely declining a tempting offer; German recognizes the illegible handwriting.
...On account of that atrocious performance. You would have made a gods–awful mummer, Ungust
.
- DE Wenn du ein Priester bist, ist meine Großmutter die Sultana! ‘If you are a priest, then my grandmother is the Sultana!’ English mocks him as a would-be awful actor; German says if he is a priest, the speaker's grandmother is the Sultana.
- JA アマルジャ族の共謀者ってわけか。 ‘So you're the Amalj'aa's accomplice, then.’ English mocks him as a would-be awful actor; Japanese names him the Amalj'aa's accomplice.
P-Please don't hurt me! I was only doing it to protect my people!
Some moons ago, the Amalj'aa raids began. They would appear sudden as a sandstorm, and plunder and pillage at will. Our defenders couldn't stand against them, few as they were. Everyone lived in fear.
- DE Vor einigen Wochen haben die Amalj'aa an unsere Pforten geklopft ... und zwar ziemlich nachdrücklich mit ihren Piken und Äxten. ‘A few weeks ago, the Amalj'aa knocked at our gates... and quite emphatically, with their pikes and axes.’ English says the raids began some moons ago; German says a few weeks ago.
- DE Vor einigen Wochen haben die Amalj'aa an unsere Pforten geklopft ... und zwar ziemlich nachdrücklich mit ihren Piken und Äxten. ‘A few weeks ago, the Amalj'aa knocked at our gates... and quite emphatically, with their pikes and axes.’ English says they struck as suddenly as a sandstorm; German jokes they knocked at the gates with pikes and axes.
I wanted to save my people, but being a merchant was all I knew. And so I did the only thing a merchant could─I approached the Amalj'aa in hopes of brokering a deal.
In return for sparing the Golden Bazaar, they made demands─outrageous ones.
First of all, they wanted the schedule for crystal shipments from the Nanawa Mines. For this, I bribed one of the workers to leak me the information.
Next, they wanted me to bring them people. So, I posed as a priest to lure in the vulnerable and give them over to the Amalj'aa. I...I didn't have a choice...
Protecting one's home is a noble thing...but at the cost of innocents? You could have sought the aid of the Immortal Flames, yet you did not. I suspect you are not telling me the full story. What made you sell out your own people? Speak!
- DE Spiel hier nicht den barmherzigen Gridanier. ‘Don't play the merciful Gridanian here.’ English grants that protecting one's home is noble but questions the cost; German tells him not to play the merciful Gridanian.
The......was good...
- DE Die Amalj'aa waren überaus freundlich ... ‘Well... The Amalj'aa were exceedingly friendly...’ English mumbles that something "was good"; German says the Amalj'aa were exceedingly friendly.
The coin was good, I said! I could sell mole meat for a score of lifetimes and not see even a fraction of what the Amalj'aa pay me!
You sacrificed innocents so that you could line your own pockets? Words fail to express the contempt I feel for you.
Spare me your contempt! If you want to blame someone for the mess the world's in, then blame yourselves or the gods!
Uwaaah! Not you again!
Were you the one leaking the Immortal Flames' patrol routes to the enemy as well? Spit it out!
At this stage, I'm rather disinclined to believe aught that leaves your mouth. But no matter. There'll be time enough to learn the truth.
I shall prise everything I can out of this filth.
The abductees are still somewhere out there. Our foremost priority is to rescue them.