115
We Come in Peace
Main story quest #43, level 20. 115th of 173 in play order.
Journal
- Commander Vorsaile Heuloix
has been awaiting the aid of the Scions. - Vorsaile Heuloix
would have you communicate directly with the sylphs and ascertain their true intentions regarding the primal Ramuh. To avoid any cross-cultural misunderstandings, you are to first travel to the Hawthorne Hut and receive a briefing on sylphic culture with the officer stationed there. Speak to Mitainie
outside Westshore Pier in Old Gridania to see about transportation. - Mitainie
has instructed you to take the ferry from Westshore Pier to reach the East Shroud. Once there, you will only need to head due east to find the Hawthorne Hut, where you will find Amelain
of the Twin Adder. - Amelain
has informed you that Rolfe Hawthorne
is well versed in sylphic culture and should hold the answers you seek.
Hidden
Characters 6

Yda arrives at the Adders' Nest with Papalymo
, on Scion business.What you know from earlier quests 4
- #97 Into a Copper Hell: Yda cries "Case closed!" when the bully backs off, and teases that you were kind of dragged into the dodo-meat business. Yda names their order: the Scions of the Seventh Dawn, "defenders of justice." Only Momodi
may know. - #99 The Scions of the Seventh Dawn: In one version of this scene, you come at the request of Yda and Papalymo
, and Tataru
is startled to hear their names. - #100 A Wild Rose by Any Other Name: Yda is the masked woman. Minfilia
says she is an Archon, one of the Sharlayan scholars who stayed to protect Eorzea. She watches over the Twelveswood with Papalymo
. She greets you cheerfully and was sure you'd agree. - #114 Sylph-management: Yda describes the sylphs as floating
gysahl greens that worship Ramuh. She says Gridania does not even know what to worry about. She eagerly agrees to go to Gridania.
- #97 Into a Copper Hell: Yda cries "Case closed!" when the bully backs off, and teases that you were kind of dragged into the dodo-meat business. Yda names their order: the Scions of the Seventh Dawn, "defenders of justice." Only Momodi

Papalymo arrives at the Adders' Nest with Yda
to help the Twin Adder.What you know from earlier quests 4
- #97 Into a Copper Hell: Papalymo has watched you since you left Gridania: you served well as envoy and helped people without pay. Papalymo offers to explain your visions, mentions a friend with the same gift, and asks you to join their cause. Momodi
knows where to find them. - #99 The Scions of the Seventh Dawn: In one version of this scene, you come at the request of Yda
and Papalymo, and Tataru
is startled to hear their names. - #100 A Wild Rose by Any Other Name: Papalymo is an Archon, one of the Sharlayan scholars who stayed to protect Eorzea. He watches over the Twelveswood with Yda
. He was confident you would help, and he calls Thancred
their man in Ul'dah. - #114 Sylph-management: Papalymo explains that the sylphs worship the primal Ramuh but seem unable to summon it now. He warns the threat may not be over, and notes that Gridania is busy fighting Garuda. He agrees to go, reminding Yda
it is "Us, Yda. Us!"
- #97 Into a Copper Hell: Papalymo has watched you since you left Gridania: you served well as envoy and helped people without pay. Papalymo offers to explain your visions, mentions a friend with the same gift, and asks you to join their cause. Momodi

Vorsaile Heuloix is waiting at the Adders' Nest for help from the Scions.
What you know from earlier quests 1
- #114 Sylph-management: You find Vorsaile thinking out loud. He knows too little about the sylphs and wants help from the Scions. He apologizes for his habit of thinking aloud and asks what brings you.

Mitainie stands outside Westshore Pier in Old Gridania and knows about transport.

Amelain is an officer of the Twin Adder, stationed at the Hawthorne Hut in the East Shroud.

Rolfe Hawthorne is only spoken of in this quest; you have yet to meet him.
What happens in this quest spoilers for this quest
- Yda
tells the commander that other business brings them today. She hopes the talk with the sylphs is as simple as Papalymo
says. - Papalymo
agrees it is better to be safe than sorry about Ramuh. He expects a pleasant chat with the sylphs and knows the ferry from Westshore Pier goes to the Hawthorne Hut. - Vorsaile Heuloix
: Vorsaile fears the sylphs' link to the primal Ramuh could upset the peace with Gridania. He wants to hear the sylphs of Little Solace through a neutral go-between. He warns that sylph manners differ from ours and sends you to the Hawthorne Hut. - Mitainie
tells you the ferry at the bottom of the hill crosses the lake to the East Shroud. Once ashore, you head due east to find the Hawthorne Hut. - Amelain
says the sylphs are wary, more so since the Empire came to the Shroud, but friendly once you earn their trust. Amelain sends you to Rolfe
, the master of the hut, who knows far more about sylphs. - Rolfe Hawthorne
: Amelain
names Rolfe as the master of the Hawthorne Hut. Amelain says Rolfe knows much more about the sylphs and should have the answers you seek.
Dialogue 26 lines
Accepting the quest
Well! If it isn't )()())/> [name], reporting for duty. That's the zeal I like to see from an enterprising young Serpent.
Hail, adventurer. I bid you welcome to the Adders' Nest. Do you seek to entwine your destiny with the Twin Adder?
Good evening/Good day, Commander! Sorry to disappoint you, but other business brings us here today.
Yda
and Papalymo
, always a pleasure to see the two of you. My men tell me you quest in the name of the Scions of late.
Quite so, Commander. A little bird told us that the Twin Adder was in need of our adventuring prowess.
Aye, your little bird sings true. No doubt you've heard that we're investigating the sylphs─that curious beast tribe that calls the depths of the Twelveswood home.
The sylphs are, for the most part, a peaceable bunch─much to the delight of the Elder Seedseer, who has no desire to see her people embroiled in yet another fruitless war.
- DE Die Sylphen sind - zur Freude der Ältesten Saatseherin - ein größtenteils friedliebendes Völkchen, das keinerlei Absichten hegt, in sinnlose Kriege verwickelt zu werden. ‘The sylphs are - to the delight of the Elder Seedseer - a mostly peace-loving little folk that has no intention whatsoever of being drawn into senseless wars.’ English says the Seedseer wants to keep her people out of war; German says the sylphs want no part in senseless wars.
The Twin Adder is of the same mind, and 'tis precisely for this reason that the sylphs' relation to the primal Ramuh has raised a flag of warning amongst our ranks.
- FR Mais la conséquence est que nous risquons parfois de ne pas prendre conscience des dangers qui nous menacent, par manque d'information. ‘But the consequence is that we sometimes risk not becoming aware of the dangers threatening us, for lack of information.’ English says the sylphs' tie to Ramuh raised a warning; French says their peaceful stance may leave them blind to dangers.
- JA だからこそ、僕らの目の届かないところで、グリダニアの脅威が育っていくのを、見逃している可能性があるんだよ。 ‘That is precisely why we may be overlooking threats to Gridania growing where we cannot see them.’ English says the sylphs' tie to Ramuh raised a warning; Japanese says they may be missing threats growing out of sight.
Friendly as they may appear, beastmen will be beastmen.
Should there be even a sliver of a chance that the summoning of the primal might disturb the balance between Gridania and the sylphic tribes, it is a possibility we cannot ignore.
Do we strike at Ramuh, or leave the sylphs to their own ways? That is the question, yet I find myself lacking ample knowledge to arrive at an answer.
Opinions abound within Gridania, but to listen only to one's own is among the greatest mistakes a commander can make.
I would hear from the other side─the sylphs themselves─and seek an impartial party to serve as my liaison. That is where you Scions come in.
The sylphs of Little Solace remain untempered, and have held many a productive dialogue with our people. I would hear their candid thoughts on their tempered brethren.
- DE Ich würde daher gerne wissen, was sie über ihre aufgebrachten Schwestern denken. ‘I would therefore like to know what they think about their agitated sisters.’ English asks about their tempered brethren; German asks about their agitated sisters.
That said, I urge you to exercise due caution. Sylphic tradition and etiquette bear little resemblance to our own. It would not do to have any cross-cultural faux pas get in the way of a productive parley.
En route to Little Solace, you will come upon the Hawthorne Hut. Our officer stationed there can enlighten you as to how to win the sylphs' favor. May your expedition be a worthwhile one.
A friendly palaver with the sylphs? This should be a pleasant enough diversion.
- FR Très bien, dans ce cas, nous allons dans un premier temps consulter ce spécialiste. ‘Very well, in that case, we will first consult this specialist.’ English calls the parley a pleasant diversion; French only says they will first consult the specialist.
- JA まずは、その将校に話を聞けば良さそうだ。 ‘It seems we should first hear from that officer.’ English calls the parley a pleasant diversion; Japanese only says they should first talk to the officer.
The Hawthorne Hut, was it? Why, I believe the ferry departing from Westshore Pier should take us straight there.
A friendly palaver, indeed! I hope this will be as straightforward as you say, Papalymo
.
- FR Ça serait quand même mieux d'arriver à résoudre tout ça sans se battre ! ‘It would still be better to manage to settle all this without fighting!’ English has Yda
doubt it will be as easy as Papalymo
says; French only hopes to settle it without fighting. - JA なんとしても、シルフ族とは話し合いで解決したいね! ‘Whatever happens, I want to settle things with the sylphs by talking!’ English has Yda
doubt it will be as easy as Papalymo
says; Japanese only wishes to settle it by talking.
Aye, the ferry docked at the base of this hill will carry you across the lake to the East Shroud.
Once you're ashore, head due east and you should find the Hawthorne Hut without much trouble.
Speak with Amelain
at the Hawthorne Hut.
For all their whimsy, they are a wary lot. Particularly since the Empire has come to the Shroud.
Earn their trust, however, and they're as friendly as any folk. They have their quirks, but so do we all, no?