Quest Order Wiki
Baderon

Baderon

Character in Final Fantasy XIV: A Realm Reborn, in 23 quests, quest giver in 8.

First met in Coming to Limsa Lominsa. Found in Limsa Lominsa Upper Decks (X 11.6, Y 11.1).

Story

  1. 1Coming to Limsa Lominsa

    Baderon owns the Drowning Wench, a pub in Limsa Lominsa. Ryssfloh says he curses like a sailor but is kind to newcomers.

    Baderon registers you at the Adventurers' Guild. He says the Calamity, a disaster, blurred everyone's memories, even of the heroes called Warriors of Light. He shields you from a suspicious Yellowjacket. He is the only son of Lodewicus, the guild's founder, and left home young.

  2. 10Close to Home

    Baderon, at the Drowning Wench, wants to teach you the basics of adventuring with three tasks.

    Baderon sends you to touch the aetheryte, a travel crystal, to see Swozblaet with an old octant, and to visit the Arcanists' Guild. He blames the Calamity, or the ale, for his poor memory. He urges you to help people in need.

  3. 11Glory Days

    Baderon is at the Drowning Wench, so busy looking after others that he neglects himself.

    Baderon laughs at the gift: he has hated aurelia umbrellas since his days as a sellsword, a fighter for hire, when even salt and a campfire did not help. Few sellswords keep all their fingers, so he earned the respected nickname "Tenfingers".

  4. 15The Rats in the Wharf

    Baderon, at the Drowning Wench, is offering a reward to any adventurer who kills at least five wharf rats.

    Baderon pays you from a huge sack left by a stranger, who said the rats' scurrying noise was driving him mad. Baderon thinks the man was already a bit unwell in the head and doubts he can ever find peace.

  5. 19On to Summerford

    Baderon, owner of the Drowning Wench, wants you to go and help at Summerford Farms, an orchard outside the city.

    Staelwyrn, the farm's owner, is Baderon's old mate. He runs it with mostly reformed pirates, trying to bring life back to soil the Calamity ruined. Baderon gave you a glowing recommendation and tells you to work hard and impress 'the old bastard'.

  6. 22Fool Me Once

    Baderon is not in this quest in person.

    Ancreta says the Yellowjackets hire adventurers only through the Adventurers' Guild. The panel notes add that this means Baderon: official work for adventurers in Limsa goes through him.

  7. 27Bait and Swat

    Baderon is at the Drowning Wench and has not yet heard how bad the kobold trouble at the Stead is.

    Baderon calls the pact a farce that only bought Limsa time. He is sure the kobolds hoard crystals to summon their god, Titan. With no Company of Heroes to save them this time, he offers to ask the Yellowjackets to guard the Stead.

  8. 43A Pound of Cure

    Baderon takes no part in this quest; a chart note only recalls a saying of Baderon's.

    Baderon has an Eorzean version of this quest's proverb about prevention and cure, using 'onze' and 'ponze', Eorzea's words for ounce and pound.

  9. 47Just Deserts

    Baderon is at the Drowning Wench, his tavern, while you work for Staelwyrn at the farm.

    Baderon promises fair treatment for Sevrin; a Yellowjacket who hands out punishments is his friend. He gives you free room and board at the Wench and signs you up for leves (paid odd jobs) with T'mokkri. He suspects some pirates of the kidnappings.

  10. 48Sky-high

    Baderon has an idea for where you could go next, now that you are rested.

    Baderon points you to the Skylift in middle La Noscea, a big scaffold on the cliff called the Descent, used to haul cargo. He hears the workers need help with odd jobs, and sends you to its head, Wyrkrhit.

  11. 68Men of the Blue Tattoos

    Baderon is at the Drowning Wench, where news of your deeds at the Drydocks has already reached him.

    Ahtbyrm told Baderon the whole tale, and he thanks you. He jokes that the only man who can read the script is Baderon himself. He calls you one of his regulars and trusts you. What he reads tells him trouble is brewing.

  12. 69Feint and Strike

    Baderon has read the coded letter and wants to share what it says with an adventurer he trusts.

    Baderon was once a sellsword, a fighter for hire, and learned to read the script of the Sahagin, the "fishbacks," from orders taken off dead foes. He sees the Victory attack was a decoy, guesses Swiftperch is the real target, and sends you to Reyner.

  13. 70High Society

    Baderon is at the Drowning Wench as word spreads that you are the Admiral's guest of honor.

    Baderon nearly snorts ale at the news of your rise. He says the Bismarck, a fine restaurant, caters the banquet, and sends you to J'nasshym for clothes. The box holds dress shoes: a gift from him and everyone you have helped.

  14. 71A Mizzenmast Repast

    Baderon waits for you to say you are ready for the banquet.

    Baderon tells you to wear the shoes and hold your head high. He described you to Zanthael only by your shoes. When you collapse at the banquet, he drags you back to the Wench, blames too much cake, and says the Admiral wants a word.

  15. 73The Lominsan Envoy

    Baderon is at the Drowning Wench, not yet knowing that you are the Admiral's envoy.

    Baderon is stunned and proud that you are the Admiral's personal envoy. He describes the grim forest folk of Gridania and the crafty merchants of Ul'dah, warns of intrigue, beastmen and their primals, and wishes you good fortune as you board the airship.

  16. 79Call of the Sea

    Baderon, at the Drowning Wench in Limsa Lominsa, has sent word that he needs a capable adventurer.

    Baderon greets you loudly by name, pleased the adventurer is you. He confirms the job but warns it is dangerous and not for the faint of heart. If you still want it, he offers to explain the details.

  17. 92Rising to the Challenge

    Baderon is not seen in this quest. It is his ale that customers drink at the Wench.

    I'tolwann mentions him: the last time she gave a customer a free drink, Baderon docked her wages.

  18. 93It's Probably Pirates

    Baderon, who runs the Drowning Wench, needs a trustworthy adventurer to find out who is sneaking in and out of the Sastasha Seagrot.

    He says people are jumpy since the Sahagin's pirate allies paid a visit. He teases Commodore Reyner. When you report the Sahagin hideout, he is shocked, thanks you on behalf of Limsa, and offers a new job from the sister guild in Gridania.

  19. 94Call of the Forest

    Baderon has a new job for you, sent by the sister guild in Gridania.

    He admits he knows nothing more about the task, but trusts you after the chaos in Sastasha. He sends you to Mother Miounne, his counterpart in Gridania. Miounne calls him a "foul-mouthed rogue."

  20. 95Fire in the Gloom

    Baderon is not seen in this quest; only Miounne speaks of him.

    Miounne says Baderon praised you so highly that she had little doubt about your skills.

Quests 23

Limsa Lominsa

#QuestTypeLv.Role
1Coming to Limsa LominsaMain story #01In the dialogue
10Close to Home ArcanistMain story #11Quest giver, Limsa Lominsa Upper Decks (X 11.6, Y 11.1)
10Close to Home MarauderMain story #11Quest giver, Limsa Lominsa Upper Decks (X 11.6, Y 11.1)
11Glory DaysSide quest4In the dialogue
15The Rats in the WharfMap quest3In the dialogue
19On to SummerfordMain story #24Quest giver, Limsa Lominsa Upper Decks (X 11.6, Y 11.1)
22Fool Me OnceSide quest4In the story
27Bait and SwatSide quest9In the dialogue
43A Pound of CureSide quest8In the story
47Just DesertsMain story #99In the dialogue
48Sky-highMain story #1010Quest giver, Limsa Lominsa Upper Decks (X 11.6, Y 11.1)
68Men of the Blue TattoosMain story #1814In the dialogue
69Feint and StrikeMain story #1914Quest giver, Limsa Lominsa Upper Decks (X 11.6, Y 11.1)
70High SocietyMain story #2014In the dialogue
71A Mizzenmast RepastMain story #2114Quest giver, Limsa Lominsa Upper Decks (X 11.6, Y 11.1)
73The Lominsan EnvoyMain story #2215In the dialogue
79Call of the SeaMain story #2315In the dialogue
92Rising to the ChallengeFeature quest15In the story
93It's Probably PiratesMain story #2415Quest giver, Limsa Lominsa Upper Decks (X 11.6, Y 11.1)
94Call of the ForestMain story #2515Quest giver, Limsa Lominsa Upper Decks (X 11.6, Y 11.1)
95Fire in the GloomMain story #2616In the story
96Call of the DesertMain story #2716Mentioned

Ul'dah

#QuestTypeLv.Role
75Call of the SeaMain story #2415In the dialogue