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Main story quest #1, level 1. 10th of 102 in play order.

Quest giver: Baderon, Limsa Lominsa Upper Decks (X 11.6, Y 11.1).

Next: Glory Days ›

Steps

  1. Attune yourself to the aetheryte found on the lower decks.
  2. Listen to Swozblaet's explanation of the markets.
  3. Visit the Arcanists' Guild.
  4. Report to Baderon at the Drowning Wench.
Journal
  1. Baderon, proprietor of the Drowning Wench, wants you to perform three tasks that will help you learn the fundamentals of adventuring.
  2. Baderon has given you three tasks to perform. As you make your way around Limsa Lominsa, try approaching citizens who appear to be in need of help.
  3. You have completed all three tasks. Report back to Baderon at the Drowning Wench.
  4. Baderon explains that the three locations you visited will feature prominently in your adventuring life. Heed well his advice, and travel further afield as your experience grows.
Hidden
Spoiler about later in the story

Lore This is for arcanists only. Murie reveals that their guild exists by Admiral Merlwyb's own order, to keep the art alive. You meet the Admiral in step 19, Feint and Strike.

Lore Marauders hear extra lore. The Galadion Accord was signed to unite the Maelstrom and the pirates against Limsa's enemies. Once it was signed, 'the whole game changed'.
Lore Sundhimal explains Return and Teleport. You turn your body into aether without losing hold of your spirit. This lets you travel on the Lifestream.
In-game text The item text of Swozblaet's Rusted Octant says it is a tool widely used for navigating at sea. This one 'appears to have been a victim of the elements'.
Characters 6
  • Baderon

    Baderon, at the Drowning Wench, wants to teach you the basics of adventuring with three tasks.

    What you know from earlier quests 1
    • #1 Coming to Limsa Lominsa: Baderon registers you at the Adventurers' Guild. He says the Calamity, a disaster, blurred everyone's memories, even of the heroes called Warriors of Light. He shields you from a suspicious Yellowjacket. He is the only son of Lodewicus, the guild's founder, and left home young.
  • Niniya

    Niniya is at the Drowning Wench and has been glancing at you since you walked in.

    What you know from earlier quests 1
    • #2 Making a Name: Niniya sends you to collect herbs that might be illegal "dream flowers" and hand them in. They are only common lavender: Niniya was playing a joke on you. Niniya says adventurers have met at this place for almost twenty years.
  • Murie

    Murie sits at the front desk of the Arcanists' Guild, where Baderon sends you.

    What you know from earlier quests 1
    • #4 Way of the Arcanist: Murie praises your choice and explains that the guildmaster cannot be reached for now. Murie sends you to Thubyrgeim, the acting leader, whose mind is sharp and critical but whose manner is welcoming.
  • Sundhimal

    Sundhimal is on guard by the aetheryte, the great glowing crystal in the middle of the city's courtyard.

    What you know from earlier quests 1
    • #5 Duty Calls: Sundhimal sighs at more unpaid duty and vows to drag any offenders to Mealvaan's Gate. He shows you the way to the Bismarck. He also says travel fees at aetherytes, the travel crystals, pay off a debt, much of it owed to businessmen from Ul'dah.
  • Merlwyb

    Admiral Merlwyb does not appear in this quest; she is only spoken of.

    What you know from earlier quests 1
    • #6 Edelweiss, Edelweiss: The Encyclopaedia Eorzea says Admiral Merlwyb gave an order that banned piracy. After that order, a group called the Upright Thieves became the Rogues' Guild.
  • Swozblaet

    Swozblaet, head of the Merchants' League, is busy in the marketplace beyond the aetheryte.

    What you know from earlier quests 1
    • #8 The Right Price: Swozblaet has you pose as a customer and secretly note the prices of Iron Thunder, Kyokyoroon and Syneyhil. Swozblaet calls it a simple task. You then hand the price list to Baensyng, as Swozblaet asked.
What happens in this quest spoilers for this quest
  • Baderon sends you to touch the aetheryte, a travel crystal, to see Swozblaet with an old octant, and to visit the Arcanists' Guild. He blames the Calamity, or the ale, for his poor memory. He urges you to help people in need.
  • Niniya: Baderon points Niniya out and suggests you hear what she has to say. Small errands like hers, he says, build your name as someone folk can trust, and then the jobs get harder and pay better.
  • Murie explains arcanima: using "arcane geometries", precise patterns, to shape aether into magic. It began with the math of the south sea isles. Admiral Merlwyb ordered the guild founded so the art would not die out. Murie asks for your commitment.
  • Sundhimal says he is a Yellowjacket who keeps the peace and teaches newcomers about aetherytes. These crystals tap aether for fast travel with the Return and Teleport spells. He advises attuning to each one. Baderon has sent him many novices.
  • Merlwyb: Murie says Admiral Merlwyb keeps several arcanists on her personal staff. Fearing their art would die out, as it passed only from master to chosen student, she ordered an official Arcanists' Guild and paid for research and training.
  • Swozblaet is delighted to get back his octant, a navigation tool he left at the Wench. It is a keepsake from his days as a ship captain. To thank you, he explains where to buy gear and advises learning each stall's goods and prices.
What the Japanese, French and German versions say 9

Japanese

EN 'Ah, another novice adventurer. Aye, Baderon has sent more than a few of your kind this way of late.' · 'I am Sundhimal, one of the Yellowjackets tasked with keeping the peace in the city.'

JA 「おう、新米冒険者だな?バデロンの言いつけを律儀に守ってるとは、感心、感心。」, 'Hey, a rookie adventurer, eh? Dutifully following Baderon's orders — well done, well done.' · 「おっと、俺様はリムサ・ロミンサの治安を守るイエロージャケットの警備兵スンドヒマルだ。」, 'Oh, right: I, the great Sundhimal, am a Yellowjacket guard who keeps the peace in Limsa Lominsa.'

Ore-sama is a swaggering 'I', and the praise talks down to you. The English Sundhimal is plain.

EN 'Welcome to the most replete marketplace in the grand realm of Eorzea, where every shelf groans under the weight of wonders borne from all four corners of the world!'

JA 「へい、いらっしゃい、お客さん!七つの海を渡ってきた商品が集まる天下の国際街商通りへ、ようこそ!!」, 'Hey there, step right up, friend! Welcome to the world-renowned International Hawkers' Street, where goods from across the seven seas come together!!'

Ex-captain Swozblaet talks like a brisk stall-keeper. The English makes him a salesman with a long, flowery speech.

French

Idiom

EN 'Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a woman/man folk can trust, the jobs'll get 'arder an' the rewards more generous.'

FR «Après tout, “les petits ruisseaux font les grandes rivières”, pas vrai ?», 'After all, every little bit adds up, right?'

Baderon ends his advice with this proverb. It means small gains add up.

Reference

EN 'Bugger it! There I go, sendin' ye off without tellin' ye summat crucial.'

FR «Oh, bonne Mère ! J'ai failli oublier le plus important.», 'Oh, Holy Mother! I nearly forgot the most important thing.'

People in Marseille call their basilica, Notre-Dame de la Garde, the Good Mother. So Limsa's port innkeeper swears like a Marseille local.

Wordplay

EN 'Arcanima is the science of employing “arcane geometries”─intricate patterns that map the unlocked mysteries of existence─to draw forth and manipulate the body's aetheric energies.'

FR «Il faut dire que j'avais peu de chance de me tromper, mes calculs indiquaient que la probabilité que tu répondes par l'affirmative étaient de 99,91415926535 %.», 'I must say I had little chance of being wrong, my calculations showed that the chance of you saying yes was 99.91415926535%.'

Murie's calculations made her almost sure you came to join. The digits after 99,9 are the first ten decimals of π, a maths joke. The English Murie gives a lesson instead.

Name

EN 'Fer the last o' me 'elpful 'ints, I suggest ye meet some fellow spell-slingers at the Arcanists' Guild.'

FR «Pour terminer, je vais te demander de passer à la douane de Mealvaan. Non pas pour déclarer tes effets personnels, mais parce que c'est là que se trouve la guilde des arcanistes.», 'Finally, I'll ask you to go to Mealvaan's customs house. Not to declare your belongings, but because that's where the arcanists' guild is.'

The guild sits in the customs house, so Baderon makes a customs joke. The English just names the guild.

German

Wordplay

EN 'Report back to Baderon at the Drowning Wench.' · 'By the Navigator, I must have left it behind in the Wench─along with a week's pay and several bells' worth of intoxicated memories!'

DE „Kehre zur Ertränkten Sorge zurück und erstatte ihm Bericht.“, 'Go back to the Drowned Worry and report to him.' · „Vermutlich ist er mir aus der Tasche gefallen, als ich in der Ertränkten Sorge neulich mal wieder ein paar meiner Sorgen ertränkt habe, hehe.“, 'It probably fell out of my pocket when I was in the Drowned Worry the other day, drowning a few of my worries again, hehe.'

The pub is called Zur Ertränkten Sorge, 'At the Drowned Worry'. So Swozblaet lost his octant there while drowning his worries, drinking to forget.

Reference

EN 'Experience has ever been the surest teacher─if not the kindest. I invite you to explore the markets for yourself.'

DE „Schau dich einfach mal um, denn grau ist alle Theorie.“, 'Just have a look around, because theory only gets you so far.'

Swozblaet quotes the student scene of Goethe's Faust. It means practice beats theory, as the English line says too.

Different

EN 'Welcome to the Arcanists' Guild. It is here that we research and develop the field of arcanima.'

DE „Sei gegrüßt! Möchtest du dich als freiwilliges Versuchsobjekt für die magischen Forschungen der Hermetikergilde melden? Nein? Wie kann ich dir dann helfen?“, 'Greetings! Would you like to sign up as a volunteer test subject for the magic research of the Hermeticists' Guild? No? Then how can I help you?'

Murie first asks if you will be a test subject, and only then how she can help. The English Murie just describes the guild.

Dialogue 45 lines

Accepting the quest

Baderon

Right, then. Let's start ye off nice an' easy with three tasks what'll 'elp ye get used to life 'ere in Limsa.

Firstly, if ye 'ead down a floor then point yer nose to the west, ye'll get an eyeful o' the great glowin' crystal in the middle o' the courtyard.

That's an aetheryte─a device what can move ye from one place to another in the blink of an eye. Ain't no swifter way to travel─providin' there's an aetheryte where ye want to go, o' course.

'Ave a chat with the Yellowjacket on guard down there an' ye'll be treated to a lecture on the workin's o' the device. 'Fore ye do that, though, remember to touch the thing. Strange as it sounds, it won't work till you 'ave.

Second on the list is the marketplace. Ye'll find weapons and armor and all yer 'venturin' bits and pieces fer sale in the district what lies beyond the aetheryte.

Don't go throwin' yer gil around just yet, though, or ye'll get fleeced quicker'n ye can say, “Why's me coinpurse so light?” 'Ave a word with Swozblaet, instead. 'E's the 'ead o' the Merchants' League, by the way.

  • FR C'est aussi un lieu qui propose diverses prestations utiles aux aventuriers, comme les servants et j'en passe. ‘It is also a place that offers various services useful to adventurers, such as retainers and so on.’ English warns you'll get fleeced spending gil too soon; French says the place offers useful services.
  • DE Einige der Kaufleute bieten neben Waren auch Dienstleistungen an. ‘Some of the merchants offer services as well as goods.’ English warns you'll get fleeced spending gil too soon; German says some merchants also offer services.
  • JA 物の売買いだけじゃなく、冒険者に役立つサービスもある。 ‘It's not only buying and selling goods - there are also services useful to adventurers.’ English warns you'll get fleeced spending gil too soon; Japanese says there are services useful to adventurers.

Give 'im this old octant, an' 'e'll treat ye well.

Fer the last o' me 'elpful 'ints, I suggest ye meet some fellow spell-slingers at the Arcanists' Guild.

  • FR Pour terminer, je vais te demander de passer à la douane de Mealvaan. Non pas pour déclarer tes effets personnels, mais parce que c'est là que se trouve la guilde des arcanistes. ‘Finally, I'll ask you to go to Mealvaan's customs house. Not to declare your belongings, but because that's where the arcanists' guild is.’ The guild sits in the customs house, so Baderon makes a customs joke. The English just names the guild.

I guarantee ye'll learn a few new tricks fer yer tome if ye decide to join their crew. Murie at the front desk is the one to get ye started.

  • DE Ich meine, du trägst diese Ausrüstung sicher nicht, weil du zu 'ner Kostümparty gehst, oder? ‘I mean, you're surely not wearing that gear because you're off to a costume party, are you?’ English promises new tricks for your tome; German jokes you're surely not dressed for a costume party.

Got all that, lass/lad? Seein' to them three tasks'll take ye on a little jaunt 'round the city, an' 'elp ye work out where everythin' is. Now, I've best be gettin' on. Run along, eh?

Bugger it! There I go, sendin' ye off without tellin' ye summat crucial. That bloody Calamity's made a right mess o' me memory, I swear. Well, that or the ale... Anyroad, while yer out, if ye 'appen to pass any poor sods what look like they might need yer 'elp, consider givin' their tale o' woe a listen, eh?

  • FR Oh, bonne Mère ! J'ai failli oublier le plus important. ‘Oh, Holy Mother! I nearly forgot the most important thing.’ People in Marseille call their basilica, Notre-Dame de la Garde, the Good Mother. So Limsa's port innkeeper swears like a Marseille local.

Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in. Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a woman/man folk can trust, the jobs'll get 'arder an' the rewards more generous.

  • FR Après tout, “les petits ruisseaux font les grandes rivières”, pas vrai ? ‘After all, every little bit adds up, right?’ Baderon ends his advice with this proverb. It means small gains add up.
  • DE Auf jeden Fall wirst du auf diese Weise Erfahrung sammeln, und die macht ja bekanntlich den Meister, nicht wahr? ‘In any case, this way you will gather experience, and as everyone knows, that is what makes a master, isn't it?’ English says earned trust brings harder jobs and bigger rewards; German says experience makes the master.

If ye've the time, I'd also seek the advice o' the Smith 'ere in the Wench. The lads as bear that title 'ave some fine advice fer them what're just startin' out in the profession. An' that, my girl/lad, is 'ow ye go about becomin' a legend among 'venturers.

  • FR D'ailleurs, si tu veux profiter des bons conseils de gens qui ont de la bouteille pour progresser plus vite, je te recommande d'aller causer avec les chefs instructeurs de la guilde des aventuriers. ‘Besides, if you want the good advice of seasoned people to progress faster, I recommend you go chat with the chief instructors of the adventurers' guild.’ English gives the advisers the title "the Smith"; French calls them the guild's chief instructors.
  • DE Ansonsten empfehle ich dir noch, mit dem Lehrmeister zu sprechen. ‘Otherwise I'd also recommend that you speak with the master teacher.’ English gives the advisers the title "the Smith"; German calls him the master teacher.
  • DE Die See ist weit und das Schicksal unergründlich, meine Liebe/mein Lieber! ‘The sea is wide and fate is unfathomable, my dear!’ English says this is how you become a legend among adventurers; German says the sea is wide, fate unfathomable.
  • JA それから、店内にいる「冒険者指導教官」に声をかけて奴らの助言に耳を傾けてみることも、オススメするぜ。 ‘I'd also recommend calling on the "adventurer guidance instructors" here in the shop and listening to their advice.’ English gives the advisers the title "the Smith"; Japanese calls them adventurer guidance instructors.

Sundhimal

???: Ah, another novice adventurer. Aye, Baderon has sent more than a few of your kind this way of late.

  • FR Je vois que tu as suivi les consignes de Baderon. ‘I see you have followed Baderon's instructions.’ English says Baderon has sent many of your kind lately; French praises you for following his instructions.
  • DE Spricht für dich, dass du seinen Ratschlägen folgst. ‘It speaks well of you that you follow his advice.’ English says Baderon has sent many of your kind lately; German says following his advice speaks well of you.
  • JA バデロンの言いつけを律儀に守ってるとは、感心、感心。 ‘Dutifully keeping to Baderon's instructions, eh? Impressive, impressive.’ English says Baderon has sent many of your kind lately; Japanese praises you for dutifully following his instructions.

Attuning to the Main Aetheryte

Sundhimal

I am Sundhimal, one of the Yellowjackets tasked with keeping the peace in the city. It is also my charge to provide guidance in the use of this device. Fear not, I shall be brief.

  • JA おっと、俺様はリムサ・ロミンサの治安を守るイエロージャケットの警備兵スンドヒマルだ。 ‘Oh, right: I, the great Sundhimal, am a Yellowjacket guard who keeps the peace in Limsa Lominsa.’
  • FR Je suis Sundhimal, l'officier chargé de surveiller l'éthérite de Limsa Lominsa. ‘I am Sundhimal, the officer charged with guarding the aetheryte of Limsa Lominsa.’ English says he keeps the peace in the city; French says he guards Limsa Lominsa's aetheryte.

Aetherytes are crystalline structures that tap into aetherial energies. They are primarily used as a means to travel swiftly from one place to another.

Return and Teleport─the most common transportation spells─make direct use of the aetherytes and their connection to the flow of aether.

And as these devices are found in almost every corner of Eorzea, any adventurer worthy of the name will wish to seek out and attune herself/himself to each one.

Once you have expanded your horizons beyond the walls of the city, you will soon find yourself performing the act of attunement as a matter of course.

There is, however, no need for unseemly haste. The aetherytes found in and around the city will be sufficient for the present, I assure you.

Should you wish to learn more about aetherytes or transportation magic, I will be here to answer your questions.

Swozblaet

A fine evening/day to you, madam/sir! Welcome to the most replete marketplace in the grand realm of Eorzea, where every shelf groans under the weight of wonders borne from all four corners of the world!

  • JA へい、いらっしゃい、お客さん!七つの海を渡ってきた商品が集まる天下の国際街商通りへ、ようこそ!! ‘Hey there, step right up, friend! Welcome to the world-renowned International Hawkers' Street, where goods from across the seven seas come together!!’ Ex-captain Swozblaet talks like a brisk stall-keeper. The English makes him a salesman with a long, flowery speech.

Arcanists' Guild

Murie

Welcome to the Arcanists' Guild. It is here that we research and develop the field of arcanima.

  • DE Sei gegrüßt! Möchtest du dich als freiwilliges Versuchsobjekt für die magischen Forschungen der Hermetikergilde melden? Nein? Wie kann ich dir dann helfen? ‘Greetings! Would you like to sign up as a volunteer test subject for the magic research of the Hermeticists' Guild? No? Then how can I help you?’ Murie first asks if you will be a test subject, and only then how she can help. The English Murie just describes the guild.
  • FR Tu es venu(e) ici pour t'inscrire dans notre guilde, c'est ça ? ‘Let me guess... You've come here to join our guild, is that it?’ English explains the guild researches arcanima; French has her guess you've come to join.
  • DE Möchtest du dich als freiwilliges Versuchsobjekt für die magischen Forschungen der Hermetikergilde melden? ‘Would you like to sign up as a volunteer test subject for the magical research of the Hermeticists' Guild?’ English explains the guild researches arcanima; German jokingly asks if you'll volunteer as a test subject.

Arcanima is the science of employing “arcane geometries”─intricate patterns that map the unlocked mysteries of existence─to draw forth and manipulate the body's aetheric energies.

Ah, but if I am not mistaken, you already possess some rudimentary understanding of the craft. Shall I deepen your knowledge of our history, as well?

  • DE Und du möchtest also der Gilde beitreten ... ‘And so you would like to join the guild...’ English notes you already grasp the craft's basics; German notes that you want to join the guild.
  • JA ……貴方は、巴術士を志す冒険者ですね? ‘...You are an adventurer who aspires to become an arcanist, are you not?’ English notes you already grasp the craft's basics; Japanese takes you for an aspiring arcanist.

The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles. It was these island folk that first discovered a method to express natural phenomena in mathematical terms.

Building on this process, the existing mathematical formulae were further developed into arcane geometries─precise patterns that allowed a practitioner to weave aether into specific magical effects. The mages who invoked this new form of magic became known as “arcanists,” and the school of arcanima was born.

Many such mages, wishing to expand their understanding of the world, took to the seas aboard trading vessels. Upon their arrival in Limsa Lominsa, arcanists found themselves welcomed into the academic elite, and soon secured positions in the realms of governance and counsel.

The knowledge of an arcanist, however, is traditionally passed on from master to chosen disciple. As such, Admiral Merlwyb, counting several wielders of arcanima among her personal staff, became concerned that this exclusionary practice would lead to the eventual extinction of the art.

  • FR Ce n'est que par une récente décision de l'amirale Bloefhiswyn que cette situation a changé. ‘It is only through a recent decision by Admiral Bloefhiswyn that this situation changed.’ English says the Admiral feared the art would die out; French only says her recent decision changed things.

So, at the Admiral's express orders, an official Arcanists' Guild was established, and funding was provided for research and training.

The complex and demanding nature of arcanima, however, remains the greatest threat to its own future. If you would continue your study of this challenging discipline, then I must insist that you indicate your commitment to joining our guild.

  • FR Je dois toutefois préciser que cette discipline n'en est pas pour autant accessible à n'importe qui, et exige un très grand investissement personnel pour en maîtriser les différentes facettes. ‘I must point out, however, that this discipline is not, for all that, accessible to just anyone, and demands a very great personal investment to master its various facets.’ English calls its difficulty the greatest threat to its own future; French says it isn't for just anyone.
  • DE Es ist ein schwieriges Gebiet, für das sich nicht jedermann eignet. ‘It is a difficult field for which not everyone is suited.’ English calls its difficulty the greatest threat to its own future; German says not everyone is suited to it.

Baderon

Ah, there ye are, [name]. Enjoy yer jaunt 'round the city, did ye?

Speaking with Swozblaet

Swozblaet

Pray browse the stalls until your eyeballs ache from ogling the overabundance of unbelievable bargains! Now, as much as I would love to elaborate upon the unrivaled quality of our merchandise, I must tend to some cargo but recently arrived at the docks─

Hm? You bear a gift from Baderon? Whatever could it─ Ah! My octant! By the Navigator, I must have left it behind in the Wench─along with a week's pay and several bells' worth of intoxicated memories!

  • DE Vermutlich ist er mir aus der Tasche gefallen, als ich in der Ertränkten Sorge neulich mal wieder ein paar meiner Sorgen ertränkt habe, hehe. ‘It probably fell out of my pocket when I was in the Drowned Worry the other day, drowning a few of my worries again, hehe.’

I am most grateful to have it back! This tool is a keepsake from my days as a ship captain, you see. Needless to say, your good deed must be repaid, and what better recompense than the wisdom of a master merchant?

If it is simple and sturdy adventuring equipment you seek, you need look no further than the East and West arms of Hawkers' Alley.

Lest you doubt, each gil you invest in arms and armor will be money well spent. Adventuring is, after all, a dangerous profession by its very nature.

It goes without saying that Hawkers' Alley boasts stalls specializing in the tools of every martial discipline imaginable.

And within but a few steps are bazaars and apothecaries that will most amply supply all your potion and perishable needs.

Our keen-eyed agents procure a frankly befuddling range of wares during their sojourns to distant shores, so it pays to become familiar with the type─and price─of the goods offered by each stall.

  • DE Alles natürlich von feinster Qualität, denn unsere Händler sind ehrbare Leute, die sich ihren Namen nicht durch schnelle Geschäfte mit billigem Ramsch ruinieren wollen. ‘All of the finest quality, of course, for our merchants are honourable people who won't ruin their name with quick deals in cheap junk.’ English advises learning each stall's goods and prices; German insists everything is of the finest quality.

Such knowledge will serve you well if your purse is light or your time is short.

  • DE Ich will nicht Swozblaet heißen, wenn du nicht für jeden deiner Wünsche bei uns den passenden Laden findest. ‘My name isn't Swozblaet if you don't find the right shop here for every one of your wishes.’ English says such knowledge helps when money or time is short; German boasts there's a shop for every wish.

Ah, but verbal instruction of this kind will only profit you so much. Experience has ever been the surest teacher─if not the kindest. I invite you to explore the markets for yourself.

  • DE Schau dich einfach mal um, denn grau ist alle Theorie. ‘Just have a look around, because theory only gets you so far.’ Swozblaet quotes the student scene of Goethe's Faust. It means practice beats theory, as the English line says too.

Reporting to Baderon

Baderon

If ye mean to base yerself in Limsa Lominsa, that won't be the last time ye'll visit them three places.

An' now ye've got some idea o' what's where, ye can start explorin' the rest o' the town.

  • DE Ich hoffe allerdings sehr, dass du dich zwischendurch auch mal hier in der Ertränkten Sorge blicken lässt. ‘I do very much hope, though, that you'll show your face here at the Drowned Sorrow now and then.’ English says you can now explore the rest of the town; German hopes you'll drop by the Drowned Sorrow sometimes.

Ye've shown a good ear fer listenin', lass/lad. Stick with ol' Baderon, an' ye'll go far.

  • FR Je compte sur toi pour te rendre utile et œuvrer pour le bien des Limséens. ‘I'm counting on you to make yourself useful and work for the good of the Limsans.’ English promises you'll go far sticking with Baderon; French counts on you to work for the Limsans' good.
  • DE Ich wünsch dir erst mal ruhiges Fahrwasser und stets frischen Wind in deinen Segeln, meine Liebe/mein Lieber! ‘For now I wish you calm waters and always a fresh wind in your sails, my dear!’ English promises you'll go far sticking with Baderon; German wishes you calm waters and fresh wind.
  • JA これからも俺たち、いやリムサ・ロミンサのために、力を貸してくれよな。 ‘Keep lending your strength to us - no, to Limsa Lominsa - from here on.’ English promises you'll go far sticking with Baderon; Japanese asks you to keep lending your strength to Limsa.