119
Dance Dance Diplomacy
Main story quest #47, level 21. 119th of 173 in play order.
Journal
- Yda
has a notion of how one might earn the sylphs' trust. - Yda
believes that the best way to earn the sylphs' trust is to /dance for those who reside in Little Solace. - That was certainly exhausting. Return to Yda
and tell her that you have danced as you have never danced before. - Your dancing has won many a smile, but have you truly succeeded in winning the hearts of the sylphs of Little Solace? This remains to be seen.
Hidden
Characters 3

Yda has an idea for winning the trust of the sylphs.
What you know from earlier quests 6
- #97 Into a Copper Hell: Yda cries "Case closed!" when the bully backs off, and teases that you were kind of dragged into the dodo-meat business. Yda names their order: the Scions of the Seventh Dawn, "defenders of justice." Only Momodi
may know. - #99 The Scions of the Seventh Dawn: In one version of this scene, you come at the request of Yda and Papalymo
, and Tataru
is startled to hear their names. - #100 A Wild Rose by Any Other Name: Yda is the masked woman. Minfilia
says she is an Archon, one of the Sharlayan scholars who stayed to protect Eorzea. She watches over the Twelveswood with Papalymo
. She greets you cheerfully and was sure you'd agree. - #114 Sylph-management: Yda describes the sylphs as floating
gysahl greens that worship Ramuh. She says Gridania does not even know what to worry about. She eagerly agrees to go to Gridania. - #115 We Come in Peace: Yda tells the commander that other business brings them today. She hopes the talk with the sylphs is as simple as Papalymo
says. - #118 First Contact: Yda arrives at Little Solace and greets Komuxio
as an envoy from Gridania. She is shocked when he sends them away, and wonders if your dance was not good enough.
- #97 Into a Copper Hell: Yda cries "Case closed!" when the bully backs off, and teases that you were kind of dragged into the dodo-meat business. Yda names their order: the Scions of the Seventh Dawn, "defenders of justice." Only Momodi

Ameexia is a sylph at Little Solace who is weaving cloth.

Knolexia is a sylph at Little Solace, boiling bark and flower seeds.
What happens in this quest spoilers for this quest
- Yda
urges you to dance for the sylphs of Little Solace. She says leg cramps keep her from joining. When you return, she says your dancing cheered everyone, and her cramps are gone. - Ameexia
distrusts visitors who show no respect. After your dance, Ameexia is overjoyed to be friends, but keeps the sylphs' way of weaving a secret. - Knolexia
boils bark and seeds to dye thread, not to cook. Knolexia says color and greetings must both be jolly, loves your dance, and wants to be friends.
Dialogue 13 lines
Accepting the quest
That's right: dancing! You went through all that trouble to learn the sylphs' traditional greeting, but you've greeted hardly any of them.
Why, if I were a sylph, I'd be beside myself with delight to see an adventurer expressing an interest in my culture! Me? Of course I'd be happy to join─ow, ow! There go those bloody leg cramps of mine acting up again!
/dance for the sylphs of Little Solace.
This one is weaving cloth. Walking one would know more? This one does not trust walking ones who do not show respect.
Walking one would be a friend to these ones? This one is overjoyed! But this one keeps the ways of weaving a secret. Even if walking one learned the secret, walking one could not weave in the same way.
Walking one is strange. This one has nothing to teach to strange ones.
Walking one's belly is rumbling? This one is not making a meal! This one is boiling bark and flower seeds to dye thread. Color must be jolly, and so must greet-making.
Oooh, walking one knows jolly dance! Jolly dance fills this one with good cheer! Let these two be friends!
- FR Vous voulez qu'on surveille ensemble la marmite qui cuit ? ‘Do you want us to watch the cooking pot together? We'll have fun, hee hee!’ English proposes that the two become friends; French invites the player to watch the cooking pot together.
- JA いっしょにお鍋を見守るでふっち? ‘Shall we watch over the pot together?’ English proposes that the two become friends; Japanese invites the player to watch over the pot together.
Walking one makes strange motions. Strange motions make this one ill at ease. Go away! Shoo, shoo!
- FR Sauf peut-être pour les faire bouillir en petit salé... ‘Except maybe to boil them like salt pork...’ English simply shoos the player away; French jokes about boiling such people like salt pork.
- JA それともいっしょに煮込まれるでふっち? ‘Or would you like to be stewed along with it?’ English simply shoos the player away; Japanese jokingly asks whether the player wants to be stewed too.
Dellexia
What does walking one want with this one? Elder one warned this one not to get too friendly with walking ones...
Ah, walking one is a friend to these ones! Friendly like gracious elder one of forest city. Knows how to dance into these ones' hearts!
Is that how walking ones greet other walking ones? If walking one wants to find other walking ones, maybe walking one should go home.
- FR Décidément, je ne suis pas bien ici, je veux rentrer... ‘Clearly, I'm not comfortable here, I want to go home...’ English tells the player to go home; French has the sylph say it wants to go home itself.
- JA ふつうに「挨拶」できる本当のおうちに帰りたいでふっち。 ‘I want to go back to my real home, where one can greet normally.’ English tells the player to go home; Japanese has the sylph say it wants to return to its real home.