Quest Order Wiki
Rolfe Hawthorne118

First Contact

Main story quest #46, level 21. 118th of 173 in play order.

Quest giver: Rolfe Hawthorne, East Shroud (X 16.7, Y 27.1).

Next: Dance Dance Diplomacy ›

Steps

  1. Speak with Amelain.
  2. Speak with Komuxio at Little Solace.
  3. Perform a /dance for Komuxio.
  4. Deliver the milkroot and letter to Komuxio.
Journal
  1. Rolfe Hawthorne has gift wrapped your offering in preparation for your journey into the sylphs' demesne.
  2. Rolfe has kindly gift wrapped the milkroot for the sylphs, and wishes you luck in your envoy endeavors. Before you leave, however, he bids you speak with Amelain.
  3. Amelain has entrusted you with a missive penned by the Elder Seedseer herself. Deliver it safely to Komuxio at Little Solace.
  4. You have found Komuxio in Little Solace, but he seems unmoved by your words of greeting alone. Perform a sprightly /dance for him as a show of goodwill.
  5. Pleased by your dance, Komuxio now seems more willing to hear you out. Present him with the milkroot and the letter to the elder as proof that you come in peace.
  6. Despite accepting your gifts, Komuxio remains unconvinced as to your intentions. Is there no way to gain the sylph's trust and secure an audience with the elder of Little Solace?
Hidden
FF nod Rolfe's joke about the 'breath of the morbol' nods to the series' morbol, or malboro, a plant monster feared for its Bad Breath attack.
In-game text The letter's item text gives the Elder Seedseer's name: Kan-E-Senna. The dialogue only ever calls her 'the Elder Seedseer'.
Title reference 'First contact' is a science fiction theme about humans meeting aliens for the first time. Like 'We Come in Peace', the title treats your talk with a sylph as a meeting with another world.
Characters 6
  • Yda

    Yda is still working with Papalymo on the sylph mission.

    What you know from earlier quests 5
    • #97 Into a Copper Hell: Yda cries "Case closed!" when the bully backs off, and teases that you were kind of dragged into the dodo-meat business. Yda names their order: the Scions of the Seventh Dawn, "defenders of justice." Only Momodi may know.
    • #99 The Scions of the Seventh Dawn: In one version of this scene, you come at the request of Yda and Papalymo, and Tataru is startled to hear their names.
    • #100 A Wild Rose by Any Other Name: Yda is the masked woman. Minfilia says she is an Archon, one of the Sharlayan scholars who stayed to protect Eorzea. She watches over the Twelveswood with Papalymo. She greets you cheerfully and was sure you'd agree.
    • #114 Sylph-management: Yda describes the sylphs as floating gysahl greens that worship Ramuh. She says Gridania does not even know what to worry about. She eagerly agrees to go to Gridania.
    • #115 We Come in Peace: Yda tells the commander that other business brings them today. She hopes the talk with the sylphs is as simple as Papalymo says.
  • Papalymo

    Papalymo is still working with Yda on the sylph mission.

    What you know from earlier quests 5
    • #97 Into a Copper Hell: Papalymo has watched you since you left Gridania: you served well as envoy and helped people without pay. Papalymo offers to explain your visions, mentions a friend with the same gift, and asks you to join their cause. Momodi knows where to find them.
    • #99 The Scions of the Seventh Dawn: In one version of this scene, you come at the request of Yda and Papalymo, and Tataru is startled to hear their names.
    • #100 A Wild Rose by Any Other Name: Papalymo is an Archon, one of the Sharlayan scholars who stayed to protect Eorzea. He watches over the Twelveswood with Yda. He was confident you would help, and he calls Thancred their man in Ul'dah.
    • #114 Sylph-management: Papalymo explains that the sylphs worship the primal Ramuh but seem unable to summon it now. He warns the threat may not be over, and notes that Gridania is busy fighting Garuda. He agrees to go, reminding Yda it is "Us, Yda. Us!"
    • #115 We Come in Peace: Papalymo agrees it is better to be safe than sorry about Ramuh. He expects a pleasant chat with the sylphs and knows the ferry from Westshore Pier goes to the Hawthorne Hut.
  • Amelain

    Amelain is at the Hawthorne Hut and wants a word before you leave.

    What you know from earlier quests 1
    • #115 We Come in Peace: Amelain says the sylphs are wary, more so since the Empire came to the Shroud, but friendly once you earn their trust. Amelain sends you to Rolfe, the master of the hut, who knows far more about sylphs.
  • Rolfe Hawthorne

    Rolfe Hawthorne has wrapped your milkroot gift for the sylphs.

    What you know from earlier quests 3
    • #115 We Come in Peace: Amelain names Rolfe as the master of the Hawthorne Hut. Amelain says Rolfe knows much more about the sylphs and should have the answers you seek.
    • #116 Sylphic Studies: Rolfe is the head of the Hawthorne family of beekeepers and a former adventurer. His memory fails him, so he sends you to people who heard his stories. Your retold tales bring it back: dancing is how sylphs greet.
    • #117 First Impressions: Rolfe says sylphs dislike guests who arrive empty-handed, but forgets the right gift and sends you to his wife Rosa. He knows the milkroot at once, compares it to mead, and starts to feel woozy from its smell.
  • Komuxio

    Komuxio is a young sylph at Little Solace. He often acts as a go-between for sylphs and Gridanians and has the ear of his tribe's elder.

  • Kan-E-Senna

    What you know from earlier quests 3
    • #71 A Mizzenmast Repast: You glimpse Kan-E-Senna in your vision of the final moments of the Battle of Carteneau, where Merlwyb says the Warriors of Light were lost.
    • #73 The Lominsan Envoy: Kan-E-Senna is Gridania's Elder Seedseer and leads the Order of the Twin Adder, its Grand Company. Your face recalls a brave soul she knew. She survived Carteneau and tells of it and the Calamity, backs the memorial, and sends word about her ill-behaved "wolf."
    • #111 A Hero in the Making: Kan-E-Senna, head of the Order of the Twin Adder, tells how Gridania was founded and mourns the dead of Carteneau. She names bandits, the Ixal and Garlean fortresses as threats, and asks her people to unite and heal the forest.
What happens in this quest spoilers for this quest
  • Yda arrives at Little Solace and greets Komuxio as an envoy from Gridania. She is shocked when he sends them away, and wonders if your dance was not good enough.
  • Papalymo tells Komuxio they want to meet the elder and learn about Ramuh. He protests that your letter is an oath of peace. Baffled, he thinks recent events have made the sylphs wary and suggests asking around.
  • Amelain sends you to Komuxio at Little Solace with a letter from the Elder Seedseer. It vouches for you and asks for peace. Amelain says the war with the Ixal has drained Gridania, which cannot afford another conflict.
  • Rolfe Hawthorne: Rolfe hates the root's smell and says a morbol ended his adventuring days. He believes the sylphs are kind at heart. He wishes you luck, offers you mead for your tales, and sends you to Amelain.
  • Komuxio distrusts strangers until you dance for him. He loves the milkroot and agrees to pass on the letter. When Yda and Papalymo arrive as envoys from Gridania, he feels tricked, refuses, and says the elder has no words for Gridania.
Dialogue 28 lines

Accepting the quest

Rolfe

I've taken the liberty of wrapping your milkroot well and good. This should keep it nice and fresh, not to mention spare you from that gods-awful stench.

The sylphs love the stuff, but me, I'd rather bury my nose in chocobo dung. I daresay the reek even rivals the breath of the morbol that put an end to my adventuring days!

But I can tell you that story another time. You've more important matters to attend to today, yes? The sylphs are an eccentric bunch, but I've shared their company enough to know they're kind at heart. They'll not shun one whose intentions are true.

  • FR Si vous vous montrez assez patient(e) pour les mettre en confiance progressivement, ils finiront par s'ouvrir. ‘If you show yourself patient enough to gradually win their trust, they will eventually open up.’ English says they will not shun someone with true intentions; French says patience in winning their trust is needed.
  • JA 諦めずに信頼を得ていけば、きっと話も通じるはずさ。 ‘If you keep earning their trust without giving up, you should surely be able to talk with them.’ English says they will not shun someone with true intentions; Japanese says persistence in earning trust is needed.

May your parley be a fruitful one, friend. And do stop by on your return─there's a flagon of Fullflower mead with your name on it if you'd regale me with your adventuring tales.

Ah, and afore I forget, don't go traipsing off just yet. Amelain here would have a word with you. Travel in safety, friend, and do pass along my regards to the winged ones.

Speak with Amelain.

Amelain

It's good to see your knowledge of sylphic culture has matured. I see no reason to delay your mission any further.

Upon your arrival at Little Solace, seek out a young sylph by the name of Komuxio. He has served as an intermediary between our peoples on many an occasion, and has the close ear of his tribe's elder.

I see that Hawthorne has furnished you with some of that malodorous root the sylphs so adore. I have something of far greater import for you to deliver─a missive from the Elder Seedseer herself.

To summarize the letter's contents in brief, it vouches for the integrity of our envoy─that would be you─and restates Gridania's desire to maintain a harmonious relationship with our long-standing friends of the forest.

The war with the Ixal has taken a toll on our resources; we can ill afford to get mired in another conflict. I need not impress upon you any further the importance of this mission. May the Twelve see you return with good tidings.

Speak with Komuxio at Little Solace.

Komuxio

Walking one is not familiar to this one. This one does not trust strange walking ones. Strange dancing ones might be a different story, but this one expects no such thing. Walking one should go home, and leave this one be.

Perform a /dance for Komuxio.

Komuxio

Walking one would talk to this one? This one does not talk to rude ones. Walking one comes to the abode of these ones, walking one should pay proper respects.

This one would welcome walking one who moves like these ones. If walking one would talk to this one, this one will answer. This one is a busy one, so walking one should speak with quick tongue.

This walking one is foolish one. Walking one should go home before this one becomes angry.

Deliver the milkroot and letter to Komuxio.

Komuxio

Walking one would bring gift to this one? Walking one is most kind.

Walking one brings milkroot! Milkroot fills this one with great joy!

This one gives thanks. Gives many, many thanks.

Walking one carries message for elder one? This one will deliver the message to elder one. Walking one should not worry.

Yda

Hello there! We're envoys from Gridania, and we're here to treat with your people!

  • DE Wir kommen als Gesandte von Gridania, das seit Generationen im Einklang mit Eurem Stamm lebt. ‘We come as envoys of Gridania, which has lived in harmony with your tribe for generations.’ English says they are here to treat with the sylphs; German says Gridania has lived in harmony with them for generations.

Papalymo

Aye. We come to pay our respects to your elder, and to learn from him more of your Lord Ramuh.

Komuxio

Who are these ones? These walking ones come from Gridania?

Walking one became a dancing one and brought milkroot, but walking one tricks this one! This one does not like tricks!

  • FR Je regrette... mais nous ne faisons pas confiance aux inconnus ! ‘I'm sorry... but we do not trust strangers!’ English has Komuxio feel tricked and dislike tricks; French says the sylphs simply do not trust strangers.
  • JA 知らない「ヒト」は、信用できないのでふっち! ‘Unknown "humans" cannot be trusted!’ English has Komuxio feel tricked and dislike tricks; Japanese says unknown humans simply cannot be trusted.

This one will speak no more. Elder one is busy. Walking ones should go home.

  • FR Quant à notre chef, ne comptez pas sur moi pour vous dire où il est ! ‘As for our chief, don't count on me to tell you where he is!’ English says the elder is busy; French says Komuxio will not reveal where the chief is.
  • JA 長ちゃまの居場所も、教えられないのでふっち。 ‘I can't tell you where the elder is, either.’ English says the elder is busy; Japanese says Komuxio cannot tell them where the elder is.

Yda

G-Go home, you say!? But the sylphs of Little Solace have always welcomed Gridanian envoys with open wings!

Papalymo

The letter carried by [name] here is an oath of peace penned by the Elder Seedseer herself! Still you would refuse us?

Komuxio

This one's reasons are no business of walking ones. Elder one has no words for Gridania. Walking ones waste every one's time.

  • FR Notre chef est une importante personnalité ! ‘Our chief is an important personage!’ English says the elder has no words for Gridania; French says the chief is an important personage.

Yda

Well, I never! Turned away at the gates! Whatever did we do to deserve such a rude welcome? Was [name]'s jig insufficiently jiggy?

Papalymo

I'm as baffled as you, but something tells me recent events have our erstwhile fluttery friends feeling uncommonly wary. It would seem we've no choice but to ask around and see how we might earn their trust.