Quest Order Wiki
Falkbryda89

I Hereby Relieve You

Side quest, level 16. 89th of 102 in play order.

Quest giver: Falkbryda, Western La Noscea (X 22.8, Y 22.7).

Next: My Brother's Not a Keeper ›

Steps

  1. Speak with Sergeant Catguistl.
Journal
  1. When the commander of Skull Valley herself wants a word with a humble adventurer before she/he takes to the road, all indications are that something unusual is afoot.
  2. Commander Falkbryda is a happy woman, for Maelstrom Command has relieved her men of investigating the Sastasha Seagrot. Of course, what she learned this morn, you knew some time ago for the replacement is none other than yourself. You must now find Sergeant Catguistl near the cave and relieve him.
  3. Your conversation with Catguistl has left you if not apprehensive, then certainly contemplative of entering the Seagrot.
Hidden
Easter egg Catguistl calls the Seagrot 'labyrinthine', like a maze, four times in one short talk. He says it once more in his idle line. He insists that only pure willpower kept him alive.
Characters 5
  • Reyner Hansred

    Commodore Reyner of the Yellowjackets sends orders from Maelstrom Command. He does not appear himself.

    What you know from earlier quests 3
    • #67 Victory in Peril: Ghimthota mentions him at the end: the captured pirates go to the Yellowjackets, and "Reyner's men" now take over the investigation. So Reyner commands men of the Yellowjackets.
    • #69 Feint and Strike: Reyner trusts Baderon, who is "rarely wrong," but a Sahagin attack on South Tidegate takes his troops. He sends you to Swiftperch instead, wishing the Warriors of Light still walked among them. Afterward he praises you warmly and presents Admiral Merlwyb.
    • #70 High Society: Reyner says few get this honor, not even the Admiral's officers, but you earned it. He sends you to Baderon for proper clothes. He was never a pirate; he began as an officer under his teacher, Commodore Sthalmann. He cares for an old cat.
  • Falkbryda

    Commander Falkbryda leads Camp Skull Valley. She wants a word with you before you leave the camp.

    What you know from earlier quests 4
    • #81 Mountains out of Molehills: S'nairoh says Commander Falkbryda threatened to cut her pay if she caused another false alarm. After the hedgemole mix-up, S'nairoh expects the commander to cut it.
    • #82 Walk of Shame: Falkbryda has heard of your help to the Maelstrom. She dislikes that S'nairoh did not come herself, but notes her report is honest. She calls boredom a soldier's worst enemy. She cuts S'nairoh's pay but writes no formal blame. Her name means 'Falcon Bride'.
    • #83 Nest We Forget: Dodos nest even inside the barracks, and she wants the nest gone before it draws dangerous beasts. She praises your speed. The camp guards against the kobolds of O'Ghomoro to the north; kobold skulls once lined the valley floor, giving its name.
    • #88 Scythe Extra Large: Falkbryda knows you well by now and thanks you for the camp. She praises Sergeant Roehanth's quick thinking. She worries that pests and beasts distract them from the war against the Sahagin. She seems to see new value in using adventurers.
  • Catguistl

    Chief Sergeant Catguistl is the officer in charge at the Sastasha Seagrot, a cave. You find him standing outside it, not inside.

  • S'nairoh

    What you know from earlier quests 3
    • #80 Keep Your Day Job: S'nairoh talks herself through arming the cannon while you fight; her partner C'mell is missing. The 'enemy' is only newborn puks, flying beasts that never threatened Aleport. She is let down: she joined the Maelstrom to fight, not to break up brawls.
    • #81 Mountains out of Molehills: S'nairoh mistakes harmless hedgemoles for an attack of adamantoises (giant tortoises) and must stand down again. She hopes to become an officer, but fears losing pay she spends on ale. Blaming too much ale-fed blood, she rushes off to be treated with leeches.
    • #82 Walk of Shame: S'nairoh asks you to carry her report to Commander Falkbryda at Camp Skull Valley. Too weak from leechings to go, she fears jail. Falkbryda says S'nairoh was once among the first promoted, but slipped at Aleport. Her pay is cut, without formal blame.
  • Ahldfoet

    What you know from earlier quests 2
    • #84 On a Wing and a Prayer: Ahldfoet wants exactly five dusk bat wings as a lucky charm, kept secret from his superstitious crew. As a boy, trapped atop an old watchtower, he lived two weeks on three bats and ate one wing. He carries five wings on every voyage.
    • #85 Mummy Dearest: Ahldfoet promised a mother he met at a port to get her letter to her daughter, Wiltswys, at Camp Skull Valley. He speaks warmly of her tearful, tawny eyes and seems taken with her. He jokes that on land he is 'at sea'.
What happens in this quest spoilers for this quest
  • Reyner Hansred: Falkbryda reads his dispatch. He has hired an adventurer "of excellent repute and pleasing manner" to finish the Seagrot work, and that adventurer is you. Like Falkbryda, he feels their forces are spread too thin.
  • Falkbryda: She has a dispatch from Commodore Reyner: an adventurer is taking over the Sastasha Seagrot work, and it is you. She is happy to pull her men out, since forces are spread too thin. She sends you to relieve Catguistl.
  • Catguistl: He warns you the cave is a deadly maze and says only willpower kept him alive. He gladly hands the job to you and heads back to Skull Valley. He calls the cave "labyrinthine" (like a maze) four times in one talk.
What the Japanese and German versions say 4

Japanese

EN 'This is a comely spot for strategizing, I find.'

JA 『俺は「黒渦団」のエリートで期待の新人だからして~。ホンキ出せば余裕なんだけどね~。』, 'I'm the Maelstrom's elite, most promising newcomer, see. If I got serious, it'd be a breeze.'

Catguistl boasts, yet he nearly died inside the Seagrot. The English has no boast.

EN 'This is you he speaks of? Of course!'

JA 「いや、縁というものは奇なものだ。」, 'Well, fate works in strange ways.'

Falkbryda echoes a proverb about bonds that form in ways no one can foresee. Fate sends you, of all people, to take over.

German

Different

EN 'You'll likely perish in its labyrinthine depth.' · 'I warn you friend, there is much danger in those depths.'

DE „Ein Höllenschlund ist das!“, 'That place is the jaws of hell!' · „Es ist ein Traumjob! Ein Kinderspiel!“, 'It's a dream job! Child's play!'

Catguistl first calls the cave ein Höllenschlund and warns you off. Once he learns you are his relief, he cheerfully calls the job easy. The English keeps warning you.

Different

EN 'In there, none shall hear you scream─particularly since everybody else has been reassigned.'

DE „Mit mir selbst, weil man mich ja mit der Aufgabe alleine gelassen hat! Man hält mich wohl für die neue Geheimwaffe des Mahlstroms ... oder will man mich etwa loswerden?“, 'With myself, since they left me alone with the job! They must take me for the Maelstrom's new secret weapon... or do they want to be rid of me?'

Left alone at the cave, Catguistl can't tell if he is prized or dumped. The English just says the others were sent elsewhere.

Dialogue 9 lines

Accepting the quest

Falkbryda

I hear you're leaving us, [name]─news travels fast in an encampment. Mayhap you can assist us one last time on your journey out. I have a dispatch here from Maelstrom Command─from Commodore Reyner of the Yellowjackets.

  • DE Ich habe dir etwas Erfreuliches mitzuteilen. ‘I have some pleasing news for you.’ English asks for your help one last time; German says she has good news for you.

We have been investigating the Sastasha Seagrot on their orders, but it seems they have taken on an adventurer─“of excellent repute and pleasing manner,” the commodore writes─to complete the work.

  • DE Es geht um eine Untersuchung der Sastasha-Höhle, für die der Kommandant eine fähige Heldin/einen fähigen Helden sucht. ‘It concerns an investigation of the Sastasha cave, for which the commander is looking for a capable heroine/a capable hero.’ German: Reyner is still looking for a capable hero; English: he has already hired an adventurer of excellent repute.

Now, if you...yes? Ha! This is you he speaks of? Of course! Well, Camp Skull Valley would be glad to add to the burnish of your repute. You have carried out your commissions admirably well.

  • JA いや、縁というものは奇なものだ。 ‘Well, fate works in strange ways.’ Falkbryda echoes a proverb about bonds that form in ways no one can foresee. Fate sends you, of all people, to take over.
  • DE Ich wollte gleich ausrücken, aber dann fiel mir auf, dass damit selbstverständlich du gemeint bist! ‘I was about to march out at once, but then it occurred to me that of course it is you who is meant!’ German: she nearly set out herself before realising the hero meant is you; English: she learns it from you.

Commodore Reyner and many others in command are of the same mind as I, that we have spread our forces too thin with these tasks. I am all too happy to withdraw our men from the caves, truth be told.

Chief Sergeant Catguistl is the ranking officer at the Sastasha Seagrot. Locate him and tell him that his mission is complete, and he is ordered to report back to Skull Valley.

Speak with Sergeant Catguistl.

Catguistl

Halt, adventurer! Do you mean to enter the Sastasha Seagrot? I would advise against it. You'll likely perish in its labyrinthine depth. Trust me─were it not for sheer strength of will, I'd not be standing here.

  • DE Ein Höllenschlund ist das! ‘That place is the jaws of hell!’ Catguistl first calls the cave ein Höllenschlund and warns you off. Once he learns you are his relief, he cheerfully calls the job easy. The English keeps warning you.
  • FR Eh bien, je mets au point ma stratégie d'infiltration de la grotte marine de Sastasha. ‘Well, I'm working out my strategy for infiltrating the Sastasha Seagrot.’ English warns you against entering the Seagrot; French has him say he is planning his own way in.
  • JA お前弱そうだし、絶対死ぬぜ? ‘You look weak, and you'll definitely die, you know?’ English warns you may perish in its labyrinthine depth; Japanese rudely says you look weak and will surely die.

What am I doing out here, you ask? This is a comely spot for strategizing, I find. Far better than the labyrinthine depth of the cave, friend. In there, none shall hear you scream─particularly since everybody else has been reassigned.

  • DE Mit mir selbst, weil man mich ja mit der Aufgabe alleine gelassen hat! Man hält mich wohl für die neue Geheimwaffe des Mahlstroms ... oder will man mich etwa loswerden? ‘With myself, since they left me alone with the job! They must take me for the Maelstrom's new secret weapon... or do they want to be rid of me?’ Left alone at the cave, Catguistl can't tell if he is prized or dumped. The English just says the others were sent elsewhere.
  • DE Man hält mich wohl für die neue Geheimwaffe des Mahlstroms ... oder will man mich etwa loswerden? ‘They must take me for the Maelstrom's new secret weapon ... or do they want to get rid of me?’ English jokes no one would hear you scream in the cave; German wonders if he is a secret weapon or being got rid of.
  • JA 俺は「黒渦団」のエリートで期待の新人だからして~。 ‘Because I'm the Maelstrom's elite, its promising new recruit~.’ English jokes no one would hear you scream in the cave; Japanese boasts he is the Maelstrom's elite rookie.
  • DE Mit mir selbst, weil man mich ja mit der Aufgabe alleine gelassen hat! ‘With myself, since they have left me alone with the task!’ German joke: he is holding a tactical briefing with himself, having been left alone.
  • JA ひとり作戦会議! ‘A one-man strategy meeting!’ Japanese joke: he is holding a strategy meeting all by himself.

Me, as well, you say? Back to Camp Skull Valley, and away from the labyrinthine depth of that hellhole? Most excellent. I have my principles and would willingly have sacrificed my life for the mission, but I am not grieved to cede that prospect to you─and bid this grot good day!

My place is at a fort or on the battlefield, not crawling around a dank cave with coils of rope and sheaves of paper, fearing I shall never see daylight again. I warn you friend, there is much danger in those depths. It is─what is the word─labyrinthine, I tell you.

  • DE Es ist ein Traumjob! Ein Kinderspiel! ‘It's a dream job! Child's play!’
  • DE Ach, du bist die Ablösung!? ‘Oh, you're the replacement!?’ English says he belongs at a fort or battlefield, not a cave; German just realizes you are the replacement.
  • DE Es ist ein Traumjob! ‘It's a dream job!’ English warns of much danger in those depths; German calls it a dream job, child's play.
  • JA いや~残念だなぁ、俺のホンキ見せたかったなぁ……。 ‘Man, what a shame, I wanted to show you me getting serious...’ English says he belongs at a fort, not a dank cave; Japanese pretends to regret not showing his true strength.