Journal
- Komuxio
is pining for a wayward friend. - Komuxio
fears for the safety of his friend Claxio
, who has wandered off unaccompanied. He bids you find Claxio and bring him back to Little Solace. - Though you are able to find Claxio
, the sylph has no intention of returning with you. Take word of this to Komuxio
, who awaits at Little Solace. - According to Komuxio
, tempered sylphs are prowling the area, and Claxio
is in grave danger. You must track him down before he falls thrall to primal influence. - You find Claxio
just in time to prevent tempered sylphs from spiriting him away. Following an emotional reunion with Komuxio
, Claxio agrees to return to Little Solace. Return to the village yourself and see what Komuxio has to say. - Your efforts on his friend's behalf have earned you Komuxio's
unreserved trust. Will the sylph elder be as accepting?
Hidden
Characters 4

Yda is with you and Papalymo
, helping the sylphs of Little Solace.What you know from earlier quests 7
- #97 Into a Copper Hell: Yda cries "Case closed!" when the bully backs off, and teases that you were kind of dragged into the dodo-meat business. Yda names their order: the Scions of the Seventh Dawn, "defenders of justice." Only Momodi
may know. - #99 The Scions of the Seventh Dawn: In one version of this scene, you come at the request of Yda and Papalymo
, and Tataru
is startled to hear their names. - #100 A Wild Rose by Any Other Name: Yda is the masked woman. Minfilia
says she is an Archon, one of the Sharlayan scholars who stayed to protect Eorzea. She watches over the Twelveswood with Papalymo
. She greets you cheerfully and was sure you'd agree. - #114 Sylph-management: Yda describes the sylphs as floating
gysahl greens that worship Ramuh. She says Gridania does not even know what to worry about. She eagerly agrees to go to Gridania. - #115 We Come in Peace: Yda tells the commander that other business brings them today. She hopes the talk with the sylphs is as simple as Papalymo
says. - #118 First Contact: Yda arrives at Little Solace and greets Komuxio
as an envoy from Gridania. She is shocked when he sends them away, and wonders if your dance was not good enough. - #119 Dance Dance Diplomacy: Yda urges you to dance for the sylphs of Little Solace. She says leg cramps keep her from joining. When you return, she says your dancing cheered everyone, and her cramps are gone.
- #97 Into a Copper Hell: Yda cries "Case closed!" when the bully backs off, and teases that you were kind of dragged into the dodo-meat business. Yda names their order: the Scions of the Seventh Dawn, "defenders of justice." Only Momodi

Papalymo is with you and Yda
, helping the sylphs of Little Solace.What you know from earlier quests 7
- #97 Into a Copper Hell: Papalymo has watched you since you left Gridania: you served well as envoy and helped people without pay. Papalymo offers to explain your visions, mentions a friend with the same gift, and asks you to join their cause. Momodi
knows where to find them. - #99 The Scions of the Seventh Dawn: In one version of this scene, you come at the request of Yda
and Papalymo, and Tataru
is startled to hear their names. - #100 A Wild Rose by Any Other Name: Papalymo is an Archon, one of the Sharlayan scholars who stayed to protect Eorzea. He watches over the Twelveswood with Yda
. He was confident you would help, and he calls Thancred
their man in Ul'dah. - #114 Sylph-management: Papalymo explains that the sylphs worship the primal Ramuh but seem unable to summon it now. He warns the threat may not be over, and notes that Gridania is busy fighting Garuda. He agrees to go, reminding Yda
it is "Us, Yda. Us!" - #115 We Come in Peace: Papalymo agrees it is better to be safe than sorry about Ramuh. He expects a pleasant chat with the sylphs and knows the ferry from Westshore Pier goes to the Hawthorne Hut.
- #118 First Contact: Papalymo tells Komuxio
they want to meet the
elder and learn about Ramuh. He protests that your
letter is an oath of peace. Baffled, he thinks recent events have made the sylphs wary and suggests asking around. - #120 Forest Friend: Papalymo says tales of good deeds spread fast. The sylphs of Little Solace were driven from their home, so he suggests easing their troubles. Since sylphs rarely share worries with outsiders, he sends you to Hearer Imedia
.
- #97 Into a Copper Hell: Papalymo has watched you since you left Gridania: you served well as envoy and helped people without pay. Papalymo offers to explain your visions, mentions a friend with the same gift, and asks you to join their cause. Momodi

Komuxio is worried about a friend who wandered off alone.
What you know from earlier quests 3
- #118 First Contact: Komuxio distrusts strangers until you dance for him. He loves the
milkroot and agrees to pass on the
letter. When Yda
and Papalymo
arrive as envoys from Gridania, he feels tricked, refuses, and says the
elder has no words for Gridania. - #120 Forest Friend: Komuxio is pleased with the
brownie brushes, since he can dye thread again. He hates the biting, buzzing beasts you killed. He admits few visitors are this friendly and thinks he was wrong not to trust you. - #121 Presence of the Enemy: Komuxio fears steel-clad strangers from the Empire, who kill and burn forests. He sends you to ask around, marks their hideout on your map, and reads the log you find. Its supplies come from the sylphs' home, so he suspects a traitor.
- #118 First Contact: Komuxio distrusts strangers until you dance for him. He loves the

Claxio is a sylph from Little Solace who has wandered off alone into the forest.
What happens in this quest spoilers for this quest
- Yda
holds off a stinking morbol so you can fight the sylphs. She says tempered sylphs answer only to steel, and takes no pleasure in fighting them. - Papalymo
explains that the attacking sylphs are tempered: under the control of the primal Ramuh, like the Amalj'aa tempered by Ifrit, they serve only their god. He fights a strange morbol, then wishes for a hot bath. - Komuxio
begs you to find his friend Claxio
before beasts or tempered sylphs take him, and tells you to follow spools of thread. Overjoyed at the rescue, he calls you a hero and wants to take you to the elder, but hesitates. - Laxio
: Claxio wants to live alone, fearing the sylphs of Little Solace rely too much on outsiders and forget who they are. He refuses the tempered sylphs who try to take him. After you save him, he apologizes to Komuxio
and returns.
Dialogue 38 lines
Accepting the quest
Gaius
Meddling one not smart to anger this one... This one has many friends in the forest...
A morbol!? And things were going so well...
- FR Il doit être manipulé par le Sylphe subjugué ! ‘It must be controlled by the tempered sylph!’ English makes a wry remark that things were going well; French says the morbol must be controlled by the tempered sylph.
- JA テンパードのシルフに操られているのか! ‘Is it being controlled by the tempered sylphs!?’ English makes a wry remark that things were going well; Japanese asks if the morbol is controlled by tempered sylphs.
N-No...not stinky one! Stinky one is scary! Stinky one's stink makes this one's head go spinning!
There's something not right about this morbol. Ignore it and focus your attacks on the sylphs!
Speak with Claxio
.
This one is weary of living with those who are not these ones. This one wants to be alone.
These ones rely on walking ones for everything. No better than those ones that summoned a primal one! Small wonder this one chose to leave!
This one thought this a likely place to build a home. But then meddling one arrives─forces this one to go deeper into the forest. Meddling one is forbidden from following this one! Away with meddling one!
Speak with Komuxio
.
Find Claxio
.
Meddling one is back!? This one told meddling one to be gone! Tell Komuxio
that this one will never go back! Never!
T-Touched ones? Touched ones should go away too! This one is good one! Every one should just leave this one alone!!!
Be on guard, [name]. These sylphs have been tempered―brought under the thrall of the primal Ramuh.
Akin to the Amalj'aa tempered by Ifrit, these sylphs exist only to serve their deity.
They'll not answer to words―only steel. I take no pleasure in this, but it must be done.
Defeat the tempered sylphs!
Report to Komuxio
.
Claxio
! This one has been worried! So very worried! Is Claxio unharmed? Still in possession of wits?
Komuxio
...forgive this one. This one did not mean to run away from Little Solace. This one was just...afraid.
These ones who live at Little Solace were changing─becoming friendly with other ones.
This one feared that these ones were forgetting who these ones are...like touched ones did. But this one was wrong. This one can see that now.
Meddling─er, helpful one. This one is grateful. This one will return to Little Solace to be with Komuxio
and friendly ones.
Well, that should see to that. What say we return to Little Solace as well? I, for one, could do with a nice, hot bath.
This one thought Claxio
was lost forever. Helpful one saved Claxio―now these ones can be family again.
This one has known many walking ones―even many kind walking ones―but helpful one is kindest and strongest of all. Helpful one is a hero to these ones.
Helpful one will bring these ones and walking ones closer together―this one knows. This one would take helpful one to see elder one.
But elder one is... Elder one is...