Quest Order Wiki
Komuxio122

Brotherly Love

Main story quest #50, level 22. 122nd of 173 in play order.

Quest giver: Komuxio, East Shroud (X 22.0, Y 25.7).

Next: Spirited Away ›

Steps

  1. Speak with Claxio.
  2. Speak with Komuxio.
  3. Find Claxio.
  4. Report to Komuxio.
Journal
  1. Komuxio is pining for a wayward friend.
  2. Komuxio fears for the safety of his friend Claxio, who has wandered off unaccompanied. He bids you find Claxio and bring him back to Little Solace.
  3. Though you are able to find Claxio, the sylph has no intention of returning with you. Take word of this to Komuxio, who awaits at Little Solace.
  4. According to Komuxio, tempered sylphs are prowling the area, and Claxio is in grave danger. You must track him down before he falls thrall to primal influence.
  5. You find Claxio just in time to prevent tempered sylphs from spiriting him away. Following an emotional reunion with Komuxio, Claxio agrees to return to Little Solace. Return to the village yourself and see what Komuxio has to say.
  6. Your efforts on his friend's behalf have earned you Komuxio's unreserved trust. Will the sylph elder be as accepting?
Hidden
FF nod The 'stinky one' is a morbol, Final Fantasy's malboro. This plant monster has been in the series since Final Fantasy II and is known for its foul breath.
Title reference The title is the phrase 'brotherly love', a kind and caring feeling for others. Komuxio and Claxio are not brothers, yet Komuxio frets over his friend like family.
Characters 4
  • Yda

    Yda is with you and Papalymo, helping the sylphs of Little Solace.

    What you know from earlier quests 7
    • #97 Into a Copper Hell: Yda cries "Case closed!" when the bully backs off, and teases that you were kind of dragged into the dodo-meat business. Yda names their order: the Scions of the Seventh Dawn, "defenders of justice." Only Momodi may know.
    • #99 The Scions of the Seventh Dawn: In one version of this scene, you come at the request of Yda and Papalymo, and Tataru is startled to hear their names.
    • #100 A Wild Rose by Any Other Name: Yda is the masked woman. Minfilia says she is an Archon, one of the Sharlayan scholars who stayed to protect Eorzea. She watches over the Twelveswood with Papalymo. She greets you cheerfully and was sure you'd agree.
    • #114 Sylph-management: Yda describes the sylphs as floating gysahl greens that worship Ramuh. She says Gridania does not even know what to worry about. She eagerly agrees to go to Gridania.
    • #115 We Come in Peace: Yda tells the commander that other business brings them today. She hopes the talk with the sylphs is as simple as Papalymo says.
    • #118 First Contact: Yda arrives at Little Solace and greets Komuxio as an envoy from Gridania. She is shocked when he sends them away, and wonders if your dance was not good enough.
    • #119 Dance Dance Diplomacy: Yda urges you to dance for the sylphs of Little Solace. She says leg cramps keep her from joining. When you return, she says your dancing cheered everyone, and her cramps are gone.
  • Papalymo

    Papalymo is with you and Yda, helping the sylphs of Little Solace.

    What you know from earlier quests 7
    • #97 Into a Copper Hell: Papalymo has watched you since you left Gridania: you served well as envoy and helped people without pay. Papalymo offers to explain your visions, mentions a friend with the same gift, and asks you to join their cause. Momodi knows where to find them.
    • #99 The Scions of the Seventh Dawn: In one version of this scene, you come at the request of Yda and Papalymo, and Tataru is startled to hear their names.
    • #100 A Wild Rose by Any Other Name: Papalymo is an Archon, one of the Sharlayan scholars who stayed to protect Eorzea. He watches over the Twelveswood with Yda. He was confident you would help, and he calls Thancred their man in Ul'dah.
    • #114 Sylph-management: Papalymo explains that the sylphs worship the primal Ramuh but seem unable to summon it now. He warns the threat may not be over, and notes that Gridania is busy fighting Garuda. He agrees to go, reminding Yda it is "Us, Yda. Us!"
    • #115 We Come in Peace: Papalymo agrees it is better to be safe than sorry about Ramuh. He expects a pleasant chat with the sylphs and knows the ferry from Westshore Pier goes to the Hawthorne Hut.
    • #118 First Contact: Papalymo tells Komuxio they want to meet the elder and learn about Ramuh. He protests that your letter is an oath of peace. Baffled, he thinks recent events have made the sylphs wary and suggests asking around.
    • #120 Forest Friend: Papalymo says tales of good deeds spread fast. The sylphs of Little Solace were driven from their home, so he suggests easing their troubles. Since sylphs rarely share worries with outsiders, he sends you to Hearer Imedia.
  • Komuxio

    Komuxio is worried about a friend who wandered off alone.

    What you know from earlier quests 3
    • #118 First Contact: Komuxio distrusts strangers until you dance for him. He loves the milkroot and agrees to pass on the letter. When Yda and Papalymo arrive as envoys from Gridania, he feels tricked, refuses, and says the elder has no words for Gridania.
    • #120 Forest Friend: Komuxio is pleased with the brownie brushes, since he can dye thread again. He hates the biting, buzzing beasts you killed. He admits few visitors are this friendly and thinks he was wrong not to trust you.
    • #121 Presence of the Enemy: Komuxio fears steel-clad strangers from the Empire, who kill and burn forests. He sends you to ask around, marks their hideout on your map, and reads the log you find. Its supplies come from the sylphs' home, so he suspects a traitor.
  • Laxio

    Claxio is a sylph from Little Solace who has wandered off alone into the forest.

What happens in this quest spoilers for this quest
  • Yda holds off a stinking morbol so you can fight the sylphs. She says tempered sylphs answer only to steel, and takes no pleasure in fighting them.
  • Papalymo explains that the attacking sylphs are tempered: under the control of the primal Ramuh, like the Amalj'aa tempered by Ifrit, they serve only their god. He fights a strange morbol, then wishes for a hot bath.
  • Komuxio begs you to find his friend Claxio before beasts or tempered sylphs take him, and tells you to follow spools of thread. Overjoyed at the rescue, he calls you a hero and wants to take you to the elder, but hesitates.
  • Laxio: Claxio wants to live alone, fearing the sylphs of Little Solace rely too much on outsiders and forget who they are. He refuses the tempered sylphs who try to take him. After you save him, he apologizes to Komuxio and returns.
Dialogue 38 lines

Accepting the quest

Komuxio

Helpful one arrives at a good time! This one needs helpful one's help!

Gaius

Claxio... These ones are your friends... Come with these ones... Serve primal one together...

Claxio

No! This one is good one! Will never go with bad ones!

Gaius

Meddling one not smart to anger this one... This one has many friends in the forest...

Papalymo

A morbol!? And things were going so well...

  • FR Il doit être manipulé par le Sylphe subjugué ! ‘It must be controlled by the tempered sylph!’ English makes a wry remark that things were going well; French says the morbol must be controlled by the tempered sylph.
  • JA テンパードのシルフに操られているのか! ‘Is it being controlled by the tempered sylphs!?’ English makes a wry remark that things were going well; Japanese asks if the morbol is controlled by tempered sylphs.

Claxio

N-No...not stinky one! Stinky one is scary! Stinky one's stink makes this one's head go spinning!

Yda

Ick! [name]―Papalymo and I can handle this beast. You take care of the sylphs!

Papalymo

There's something not right about this morbol. Ignore it and focus your attacks on the sylphs!

Yda

Hurry up, Papalymo―I can't bear this stench any longer!

Papalymo

I'm doing the best I can! If we dispatch the sylphs, surely...

Komuxio

One of these ones named Claxio ventured outside Little Solace alone. Alone is unsafe! Helpful one must find Claxio!

Claxio struck west after leaving the settlement. Hurry before Claxio ends up in the belly of a beastly one!

Speak with Claxio.

Claxio

What? Walking one wants this one to return to Little Solace? Don't make this one laugh!

This one is weary of living with those who are not these ones. This one wants to be alone.

  • FR C'est que je ne veux plus vivre avec les Sylphes, c'est terminé ! ‘It's that I don't want to live with the Sylphs anymore, it's over!’ English says Claxio is weary of living with non-sylphs; French says he no longer wants to live with the Sylphs.

These ones rely on walking ones for everything. No better than those ones that summoned a primal one! Small wonder this one chose to leave!

This one thought this a likely place to build a home. But then meddling one arrives─forces this one to go deeper into the forest. Meddling one is forbidden from following this one! Away with meddling one!

Speak with Komuxio.

Komuxio

What? Claxio refused to return to these ones, and went deeper into the forest!?

B-But this one saw touched ones lurking in the forest! Helpful one must hurry─hurry and find Claxio!

Helpful one should search for spools of thread on the forest floor. Those things will lead helpful one to Claxio. But hurry! Hurry, before touched ones take Claxio away!

Find Claxio.

Claxio

Meddling one is back!? This one told meddling one to be gone! Tell Komuxio that this one will never go back! Never!

T-Touched ones? Touched ones should go away too! This one is good one! Every one should just leave this one alone!!!

Papalymo

Be on guard, [name]. These sylphs have been tempered―brought under the thrall of the primal Ramuh.

Akin to the Amalj'aa tempered by Ifrit, these sylphs exist only to serve their deity.

Yda

They'll not answer to words―only steel. I take no pleasure in this, but it must be done.

  • FR Il faut absolument qu'on arrache le pauvre Claxio des griffes de ces vilains légumes sur pattes ! ‘We absolutely must snatch poor Claxio from the clutches of these nasty vegetables on legs!’ English voices reluctance about fighting; French mocks the sylphs as nasty vegetables on legs.

Claxio

Th-This one is...safe? This one was so scared...

Defeat the tempered sylphs!

Report to Komuxio.

Komuxio

Claxio! This one has been worried! So very worried! Is Claxio unharmed? Still in possession of wits?

Claxio

K-Komuxio? And meddling one as well... Why are these two here?

Komuxio

These two came to rescue Claxio! That Claxio is safe fills this one with joy!

Claxio

Komuxio...forgive this one. This one did not mean to run away from Little Solace. This one was just...afraid.

These ones who live at Little Solace were changing─becoming friendly with other ones.

This one feared that these ones were forgetting who these ones are...like touched ones did. But this one was wrong. This one can see that now.

Meddling─er, helpful one. This one is grateful. This one will return to Little Solace to be with Komuxio and friendly ones.

Papalymo

Well, that should see to that. What say we return to Little Solace as well? I, for one, could do with a nice, hot bath.

Komuxio

This one thought Claxio was lost forever. Helpful one saved Claxio―now these ones can be family again.

This one has known many walking ones―even many kind walking ones―but helpful one is kindest and strongest of all. Helpful one is a hero to these ones.

Helpful one will bring these ones and walking ones closer together―this one knows. This one would take helpful one to see elder one.

But elder one is... Elder one is...